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Rank: Captain

Experiance Level (Power Level) 10: 20%

Organization: Hunters

5600 HP


Position: 2nd Captain

Agility and Speed: Level 3

Alertness: Level 2

Sharpness: Level 1



Stealth and Disguise Description: The character has the ability to move stealthy and undetected. They can also disguise themselves as others. Their stealth allows them to be almost invisible through a combination of invisibility, hiding, anti-radar, and more. Game Effect: The character can move stealthy and undetected by sensors, enemies, ect until they attack. They can also disguise themselves.
Scouting Description: This character has is trained to be a scout. They can move through terrain quickly, silently, and under cover. They can gain information, and spy excellently as well. These skills can be combined with Stealth and Disguise and/or Agility and Speed. This allows your character to put these skills to many uses. Game Effects: This character can move twice as fast through terrain as normal characters can, they can move through silently and concealed, and they can spy well.
Computer Skills Description: This character has excellent computer skills. This is mainly software skills, as they can create, update, or upgrade programs, decipher codes, and use computers extremely well. Game Effect: This character is has excellent computer skills (relating to software/programs)
Enhanced Senses Description: This character's senses are enhanced and therefore are better than others senses. Their sight, hearing, smell, taste, and touch. These heightened senses can be put to many uses. Game Effects: This character's senses are all enhanced, and are stronger than normal. This can be put to a variety of uses. It will increase is ALERTNESS Level by 2.
Agility and Speed Description: This character has heightened agility and speed which can be put to use in dodging enemy blows, delivering their blows faster, and being faster than normal. Game Effects: This allows the character advantages in combat (mainly defensive) in dodging blows without a weapon, attacking foes quicker and faster, and being faster. Note: This will add 2 Levels up on your Agility/Speed Box and will give you a Level 3 Agility and Speed.
Pilot The character is an excellent pilot (for starships, planes, car, land vehicles, sea vehicles, ect.). Game Effects: The character can out fly any character with less skill in this area. They can drive almost all types of vehicles. The starship/vehicle the character is piloting gets +5 starting APX to all of that vehicle's weapons.
Major Enemy Description: The character and this enemy will stop at nothing to destroy each other. If they meet they will burst into combat regardless of their orders. (example: Mega Man X and Sigma). Game Effect: The character has a major enemy, and is a major enemy of that enemy. (you may choose this drawback twice if you have two major enemies)
Loner Description: The character is a loner at heart, and this influences his willingness to follow orders and work as a member of the team. This often puts them at odds will their teammates and angers their leaders. Game Effect: The character is a loner at heart and might not follow orders are work with his/her teammates.



Power Fist Discription: Ariel can charge her hands with energy, and fire it off in an explosive blast. Unlimited
Attack 1 Energy bolt. Fires a energy bolt from her open hand. Chargeable (hands surrounded by flame like energy when charging) Lv 1: 300 AP / Lv. 2 320 AP


Energy Blade Description: Channeling energy into a blade form, Ariel can create a very effective melee weapon. Unlimited
Attack: Slash. A general slashing attack. 340
Attack: Ion Stunner. A ionized slash design to stun mechanical opponents. Defense
Attack: Back Stab. When behind an opponent, Ariel can strike for increased damage. 340 AP
Counter Attack: Parry. Ariel blocks her opponents melee attacks with her energy blades. Defense


Decoy Strike Decoying! Unlimited
Attack 1 Double team. Creates a double that is capible of it's own actions. While in existance, the clone is a serperate entity, and Ariel doesn't experience the same things that it does. Once the clone disappears (Not killed), she will have it's memories, good or not. Ariel will also know if the clone is killed. Defense
Counter Attack Mirror Image- When the enemy attacks, she can create multiple images of herself to make it hard for the enemy to hit the right one. Defense


Memento Unknown Systems Description: An upgrade chip given to her by EbonClaw which allowed access to previously unknown systems. Earned
Attack: Allows her to charge different weapon systems for increased effect. +60AP each weapon
Counter: Allow Ariel to change into what ever she wishes (under certine restrictions). Although her weapons keep the same effect, she can change thier appearance. Change (may be restricted)


Recovery Systems Capability Description: Reconizing her lack of healing abilities, Ariel was equiped with an experimental system capible of healing both humans and reploids. Earned
Counter: As the name suggests, Ariel can heal by just her touch. +300HP
Counter: Due to an unexpected side effect, Ariel's systems recharge on thier own and she recovers from stuns easier. +10HP per minute


Power Boost Ability+ Description: A sub-system that increases Ariel's abilities. Earned
Counter: Increases Ariel's speed and agility. Speed and Agility Rating +4
Counter: Allows Ariel to hover above the ground, keeping her from being slowed by terrain, increasing her jumping distance and making those falls so much nicer. Special


Dragon Armor Description: Drawing on her inner power, Ariel can materialise a suit of armor which acts like a second skin for Ariel. Earned
Counter-Attack: The armor provides Ariel with added protection and protect Ariel from ice/water attacks (And Cheryl from Fire/Heat). Protectioon
Counter-Attack: Wings: Mounted on the back of the armor is a set of wing, strong enough to allow Ariel to fly with power and grace. Flight


Dragon Sword Description: A sword that Ariel seemingly materializes out of thin air and matches her armor Earned
Attack: Slash: The sword is incrediably sharp and can cut through most things. 340AP
Attack: Parry: Like an expert swordsman, Ariel can parry most solid attack and melee weapons. Block


Double Trouble (Only usable when double team is active) Forcing the power output to the critical point, Ariel and her double pummel thier target with thier blades, then blast him with large energy blasts. (At the same time) Limit Breaerk 1 (500AP)



Although usually friendly (as in not hostile), she doesn't like to work with other since they tend to "get in her way". She is quick tempered, and quick to snap at people. She is not easy to make friends with, but those who do she will risk her life for and is even nice to.



(Worked for CorSec as a Data tech, secretly aiding REBEL and some other "Maverick" groups. Left CorSec when she feared being discover and managed to damage thier database at the same time. Once CorSec rebelled she came out of hiding and join the maverick hunters.)