Session Start: Sun Nov 23 20:25:43 2003
Session Ident: #taw
* Logging #taw to 'logs\EsperNet\#taw.20031123.log'
<Ire> Session 125: Crystal Exodus Part I - It's Time To Go Back
<Ire> Location: Siberian Zone. Sublocation: Top floor of Bulshavek Mikhalkovich's building
<Ire> Time Chart: Immediately thereafter last session
<Ire> GM: *all the soldiers begin to lift their rifles up and aim it at the group, powering them up. There's no way the four of them can take all of them down and survive*
* Silouette glances to the others
* Ire glances behind him at the window.
* Dahok looks over at the two
<Ire> Run. NOW.
* Ire turns and runs towards the glass window, pulling out the trigger device for the bomb he set earlier.
* Dahok turns around and sprints towards the window
* Ire reaches out with his handgun and fires, shattering the glass window.
* Silouette darts after the two
*** Sherinmir has joined #taw
<Ire> GM: *behind them the soldiers stare in confusion at the four of them running towards the window.*
* Dahok leaps into the air and puts his arms infront of his face to cover his face
* Ire leaps out the window, spinning out down it as gravity takes effect and he begins to fall. As he falls, he reaches out and grabs a ledge further down the tall building.
* Ire pushes the button as soon as he's safely hanging on, despite the pain it causes his shot shoulder.
* Dahok passes by Ire and grabs onto a ledge below him
* Silouette actually manages to land on the narrow ledge, weight back against the building
<Ire> GM: *the bomb device beeps and explodes, taking out Bulshavek Mikhalkovich and all his goons, in addition to taking out the support wall and bringing down the roof. Pieces of debris goes flying out the window as the explosion tears through the room - even pieces of people. Pope barely leaps out before this occurs, falling down into the snow below*
*** Garland is now known as Tenri
*** Sherinmir is now known as Kurt
* Dahok looks up to see Sil standing on the ledge
<Dahok> How the hell...*shakes his head*
* Ire hangs there, listening to the sounds of alarms ringing across the compound.
<Silouette> ...ninja training exercises.
<Ire> We should go.
* Dahok pulls himself onto the ledge
* Ire glances down. It seems they are thirty stories up.
* Ire pulls himself up ont othe ledge next, glancing around as soldiers begin to surround the building.
<Ire> Suggestions?
<Ire> GM: *so far no one has noticed Pope, who has fallen behind some crates. He isn't moving*
<Dahok> Not get shot?
* Ire angles his head, spotting a Snowcraft.
<Silouette> ...a window?
<Ire> No doubt they're already coming up the remaining stairs and elevators. Going back will only be temporary.
* Dahok looks from side to side for a gutter to slide down
<Ire> GM: *no, but ice cakes the ledges and walls*
* Dahok looks frantically around for something to use to climb down
<Ire> GM: *the soldiers below just watch. It seems they're waiting on their comrades to reach them*
* Ire stands there, glancing around for various ways down. It seems there is none.
* Dahok looks down to judge the distance he has left to fall
<Ire> GM: *30 stories left to fall*
<Dahok> Son of a...
* Ire grips the ledge and slides off, hanging. He lets go, dropping down, then grabs onto another ledge, swinging back and forth. Below the soldiers jeer.
* Dahok looks over at Ire
<Silouette> ...It's a long way to keep trying that boss...
* Ire grips the icey edge, then lets go, dropping down a few more and grabbing the next ledge, fails, falls some more, and grabs another ledge - successfully.
<Dahok> Good idea! *grabs the ledge and swings hsi body over, he then lets go and drops a ledge below, grabbing onto it*
* Ire glances over and sees a pipe at this level. Reaching out, he grabs the pipe, and begins to rapidly slide down it.
<Ire> GM: *now the soldiers below seem to be no longer jeering. They ready their rifles and begin to fire at Ire and Dahok*
* Dahok begins repeating the procedure, making his down to the level that Ire was on
* Silouette drops down to the next level, far enough away not to knock her friends down.
<Silouette> .....this is a little silly.
* Ire attempts to stop sliding down the pipe, but can't. He just zooms straight down.
<Ire> ....
<Silouette> ...... *breathless sigh*
<Ire> GM: *the only thankful predictament Ire has going for him is that he's moving too fast to be pegged by shots*
* Dahok begins sliding alongside the ledge, cement breaking apart from the shots
<Ire> GM: *someone wisens up and aims a rocket launcher at Dahok. They fire a rocket up at him*
* Silouette just watches the others go down
<Dahok> Ahh shit! *leaps for the pipe and swings around on it, he then begins sliding down
<Ire> GM: *the section Dahok was on explodes, sending cement raining down on the soldiers, thus stopping them from firing. It also knocks the pipe loose, which begins to pull away from the wall*
* Dahok stops on the pipe and is shook around, he struggles to hold his grip
* Ire reaches the button and kicks off, landing in a snow drift.
<Ire> (bottom)
<Ire> GM: *the pipe begins to break at various points as it's iced over and doesn't want to give way*
* Dahok hiehgt beings dropping lower and lower as the pipe begins bending over from his weight
* Ire rises from the snowdrift, firing on the soldiers with his handguns, taking them down.
<Ire> Stop playing around, Fyro.
* Dahok looks to see that he's 2 ft from the ground
* Silouette steps off the ledge.
<Dahok> Sorry boss...*lets go and drops on the ground. As soon as his feet hit the ground, he lunges forward tackling a soldier behind Ire*
<Ire> ... *glances behind him, then nods, eyeing the Snowcraft* We're taking their snowcraft. It'll save us time getting back to the Altros.
* Ire begins to run across the snowfield towards the deserted craft.
* Silouette grapples the last ledge, swings into the wall, jumps off, releases the grapple, does a flip and lands on her feet. Then heads after the others.
* Dahok begins running towards the Snowcraft
<Ire> GM: *as the team is halfway towards the Snowcraft, suddenly a giant Gear lands in front of them, shaking the ground. It rises to it's full height*
*** Gear has joined #taw
* Dahok slides to a halt
<Dahok> Ahhh shit...
* Gear rears back and punches forward at the group.
* Ire dives to the left, sending himself into a roll.
<Gear> GM: *impact in 5....*
<Gear> *4*
<Gear> *3*
<Gear> *2*
<Gear> *1*
<Gear> *1*
* Dahok leaps up in the air and lands on the gears fist
* Gear punches Sil back.
<Ire> Silouette!
* Dahok run's up along the fist and onto the gears arm
* Gear pulls it's fist back, then snaps it hard to the right to throw off Dahok.
* Ire pulls out his guns and fires at the face of the gear.
* Silouette gets slammed away and skids across the snow
* Dahok is thrown off and slams into the snow, rolling across
<Gear> GM: *nearby are two cargo trucks*
* Gear stomps forward towards Dahok and Sil.
* Gear pulls out it's beam cannon, charging it to fire at them
<Gear> *5*
<Gear> *4*
<Gear> *3*
* Silouette flips back to her feet and makes a break to the trucks if they're closer than the snowcraft
* Dahok flips himself up looks at the gun and runs
<Gear> *2*
<Gear> GM: *they are*
<Gear> *1*
* Dahok begins running to the side as fast as he can
* Gear fires at the spot the two were at, blowing a huge hole into the ground, sending rocks flying into the air.
* Ire runs up behind the Gear, firing at it still.
* Gear turns and knocks Ire back.
* Ire crashes into a snowdrift.
* Ire struggles to stand.
* Silouette heads to the back of the cargo truck and sees if it has anything useful
<Gear> GM: *it's full of explosive cargo*
* Gear turns toward Dahok, throwing a punch at him.
<Gear> *5*
<Gear> *4*
<Gear> *3*
<Gear> *2*
<Gear> *1*
* Dahok leaps up again, trying to land on it's hand
* Gear misses Dahok.
* Dahok lands on the fist and runs up the arm again
* Silouette gets in the truck and starts it up.
* Gear brings its other hand around to try and smash Dahok into liquified goo.
* Dahok leaps up and off the arm, hopefully the gear's hand will damage it's own oarm
* Gear tries to track Dahok.
* Dahok lands below the Gear and see's the truck coming at them, he quickly runs between it's legs and behind it
* Silouette starts the truck driving towards the gear at full speed
<Dahok> NRP: Darn you Sil
* Gear turns to face to Dahok.
* Gear aims it's beam cannon rifle right at Dahok.
* Ire stands, watching the scene.
* Gear begins to charge the beam cannon.
<Gear> *5*
* Silouette dives out of the truck seconds before it hits the gear
<Gear> *4*
<Gear> *3*
<Dahok> Ahh shit...*turns to the side and sprints*
* Gear is hit by the cargo truck, the explosion ripping through it, causing an even more massive explosion.
*** Gear has left #taw
* Silouette rolls as she hits the ground, eventually ending up on her knees
* Ire recovers Pope and drags him over to the Snowcraft, opening the glass hatch and throwing him into one of the five seats
* Dahok skids to a halt as he hears the explosion, he ducks low and covers his head with his arms
* Ire pulls himself into the driver seat, grimacing.
* Dahok pops back up after the explosion is over and runs over to the Snowcraft
* Ire begins to activate the craft.
<Ire> GM: *nearby some soldiers are at the only entrance in and out of the complex. They seem to be closing the doors. If they close, escape will be impossible. The group has one minute to make it*
* Dahok leaps onto the Snowcraft and drops into the hatch
* Silouette climbs into the craft
* Ire leaves the hatch open, handing Dahok his guns.
<Ire> Provide cover.
* Ire activates the engine and begins to head for the gates, which are half-way closed.
<Ire> GM: *the soldiers open fire on the Snowcraft, which is weaponless. Their shots tear into the vehicle*
* Ire turns the vehicle, aiming it at the closing gates. However, unless Dahok hurries, they won't make it past the soldiers.*
<Dahok> NRP: Is already in it
<Ire> NRP: ..... *rolls his eyes* READ.
<Dahok> NRP: Oh
<Ire> GM: *the Snowcraft has taken critical damage*
* Dahok grabs them and pops back out of the hatch and begins firing at the guards
<Ire> GM: *the guards are shot down, but Dahok's shots aren't that good. They continue to pound on the Snowcraft*
<Ire> GM: *Three guards pop up, firing*
* Silouette throws some shruiken back at the enemy craftm trying to take out their treads
* Dahok contineus firing
* Ire drives out of the complex, the Snowcraft trailing smoke.
<Ire> GM: *the gates begin to re-open. Three snow speeders zoom out*
* Ire twists, trying to keep the Snowcraft steady as he keeps them from hitting big snow drifts.
<Dahok> God I suck at shooting...*turns around to see three Snow Speeders, causing him to jump a little*
<Ire> GM: *the snow speeders zoom forward until they're on either side of the Snowcraft. Three soldiers leap off onto the top of it*
<Dahok> *ducks down* We got company! *pops back up and begins firing at the Snow Speeders*
<Ire> Soldier 1: *fires at Dahok*
<Ire> Soldier 2: *goes to get a grenade ready*
<Ire> Soldier 3: *provides cover support for Soldier 2*
* Dahok ducks then pops back up firing at the Soldier 2
* Dahok ducks down again
<Ire> GM: *Dahok misses*
<Dahok> Ire, spin this thing now!
<Ire> We've taken too much damage to be doing such things.
* Dahok pops back up and tries shooting Soldier 2 again
<Ire> Soldier 2: *finishes the grenade prepping, only to be shot by Dahok. However, Soldier 1 shoots Dahok*
* Silouette throws three shurikens at #1
<Dahok> GAH! *drops down holding his soldier*
<Ire> Soldier 3: *goes and prepares his grenade*
<Dahok> Hit a small snow drift then, anything to knock these bastards off! *holds his soldier*
<Ire> Soldier 1: *is hit in the arm, crying out in pain*
<Ire> NRP: I love how Dahok is holding his soldier.
* Ire glances at Dahok like he's crazy.
<Ire> Soldier 3: *finishes preparing the grenade*
<Dahok> NRP: Quiet you
* Dahok pops back up again, and shoots at soldier 3
<Ire> Soldier 3: *moves over to drop the grenade down. He's shot by Dahok - once again, Soldier 1, though wounded, tags Dahok. This time in arm*
<Ire> Soldier 1: *goes to prepare his grenade now*
* Silouette throws another shuriken at #1's throat
* Dahok grabs the dropped grenade and throws it to Soldier 1
<Ire> GM: *Soldier 1 is defeated*
<Ire> GM: *it sails past soldier 1 and hits one of the Snowspeeders, blowing it up*
<Ire> GM: *the two remaining Snowspeeders drive along side of the Snowcraft. Ire is doing everything he can to avoid being rammed*
* Silouette climbs up on top and jumps to one of the others speeders
<Ire> GM: *the two soldiers on it look up in surprise at Silouette*
* Silouette stabs one in the side and throws him off into the snow
<Ire> GM: *he cries out, falling into the snow and stains it red*
<Ire> GM: *the second snowspeeder slams into the Snowcraft*
* Dahok pops up and fires shots at the second snowspeeder
<Silouette> NRP: Is the pilot a third person, or the second soldier?
<Ire> NRP: The pilot is the last person left on the snowspeeder you're on.
<Ire> Snowspeeder 1: *tries to jerk the snowspeeder around to throw off Sil*
<Ire> GM: *the snowspeeder takes the damage, slowing down to get around behind the Snowcraft now*
* Silouette drops to the ground, holding on with one hand, and putting her sword across the pilot's throat with the other.
* Dahok spins behind and starts shooting at the snowspeeder again, aiming for it's cockpit
<Ire> Snowspeeder 2: *moves to avoid, coming around on Dahok's other side*
<Ire> Snowspeeder 1: *the pilot looks down, trying to think of something to do. He hits the breaks*
* Dahok spins around again, shooting wildly at the snowspeeder again
<Ire> GM: *a soldier leaps off Snowspeeder 2, landing on the Snowcraft. He fires at Dahok*
* Dahok ducks again
<Silouette> NRP: Hmmm... Considering she's holding on to the edge of the hatch... *pictures Sil falling into the pilot's lap, head first.
<Ire> NRP: LOL
<Ire> Snowspeeder 2: *rams the Snowcraft again. The Craft cannot take much more damage*
* Dahok pops up and tries fireing at the soldier again
<Ire> Soldier on Craft: *fires at the hatch entrance of the Craft, hoping to catch Dahok*
* Silouette grabs the pilot by the shoulders and gets up, pulling him out of the craft.
<Ire> GM: *the soldier is shot and killed. The Snowspeeder 2 rams the Craft again*
<Silouette> ....get off and go help your friend, or die. Your choice.
<Ire> GM: *the pilot opts to just jump off*
<Ire> GM: *this leaves the Snowspeeder 1 seriously behind as it is stoppeD*
* Silouette gets in the pilot's seat and hits the engine.
* Dahok begins firing at the Snowspeeder again
<Ire> GM: *the snowspeeder is hit, sparking. It slows down, whipping around out of Dahok's sight*
<Dahok> NRP: Dahok: *throws the guns at the Snowspeeder* TAKE THAT!
<Ire> Where's Sil?
* Ire struggles to avoid the snowspeeder.
* Dahok pops down
<Dahok> I think she jumped off onto a snowspeeder
<Ire> GM: *Snowspeeder 2 comes riding up to the left of the Snowcraft, going for a ram*
* Dahok pops up and sees the snowspeeder and begins firing at it
<Ire> GM: *it begins to smoke*
<Ire> GM: *it veers off and goes for it's final ram. A suicide run*
* Dahok begins firing at the Snowspeeder again
<Ire> GM: *it explodes*
* Ire slows the Snowcraft down.
* Silouette slows and pulls along side the other snowcraft
<Ire> GM: *rumble in distance*
<Dahok> Ire, let's hop vehicles.
<Ire> Right
* Dahok begins climbing out and looks over at the Snowspeeder
* Ire climbs out and gets into Sil's snowspeeder.
* Dahok leaps over onto Sil's snowspeeder and climbs in, he then hands Ire back his guns
<Silouette> ...forgetting someone?
* Ire goes back over, retrieves Pope, and comes back. He takes his guns.
<Silouette> ...better.
<Ire> GM: *suddenly a huge hovercraft the size of a football field comes into view. It seems to have tons of shuttles on the top deck of it and runs galore*
<Ire> (guns)
* Dahok pops out and looks at them
* Silouette starts up the vehicle.... deadpanning.
<Dahok> Oh shit...
<Ire> GM: *it moves after the small little snowspeeder*
* Silouette tries to shake it without loosing control
<Ire> They seem angry.
<Silouette> .....just a little.
<Ire> GM: *the omega hovercraft fires a huge plasma shot at the snowspeeder, threatening to engulf it*
* Silouette does a 90 degree turn
<Ire> GM: *the shuttles launch into the air*
<Ire> GM: *the blast flies past the snowspeeder, barely avoiding it*
<Ire> GM: *up ahead seems to be a mountain cliff...and their only way seems to be towards it*
<Ire> GM: *the omega hovercraft rumbles after them*
<Silouette> ...ideas?
<Ire> ...well, if we could survive the fall, we could get away.
<Dahok> MAke it crash into that Mountain Cliff?
<Dahok> NRP: Err...*smacks his forehead*
<Ire> NRP: I should have been clearer. Mountain edge.
<Ire> GM: *the omega hovercraft begins to fire secondary weapons at them: mainly missiles*
*** Tenri has left #taw
<Dahok> Here comes Missiles.
* Silouette starts strafing a little
<Ire> GM: *they are just 15 feet away from the edge now*
* Dahok plops down
<Ire> GM: *the missiles hit the ground around them, blowing up snow and rock*
<Silouette> ...hold on tight.
<Ire> GM: *the omega hovercraft charges it's main weapon again*
* Silouette drives for the edge
* Dahok holds on tight
<Ire> GM: *the snowcraft goes flying off, doing hang time before it begins to fall rapidly towards the snow covered ground. Above them the plasma ray shoots by, having barely missed them*
* Ire braces himself.
<Silouette> ...tie Pope in, would you...
<Ire> GM: *the snowcraft smashes into the snow, bouncing hard and alarms whailing about collision damage. However, they are in one piece and the vehicle seems useable. Pope bounces and slams into the roof*
<Ire> ...
* Dahok plants his foot down against Pope's chest as he braces himself*
* Ire glances at Pope.
<Dahok> THere's nothing to tie him to!
<Ire> GM: *the shuttle swoop downward, going in for the kill, when oddly the omega hovercraft drives off the cliff edge, falling downward and smashing into them. The craft is falling right towards them!*
* Ire glances up through the glass.
<Ire> I suggest we move.
* Silouette trys to boost forward
<Ire> GM: *the speeder responds to Sil and zooms forward. Behind them the omega hovercraft lands upside down, making an awful grinding sound as it moves no more*
<Dahok> Those Russians are so pissed they're being dumb!
<Ire> What else is new. Lets get back to the Altros.
* Silouette nods and sets on course... possibly muttering something about cheap russian mechanics
<Ire> GM: *4 days later*
<Ire> Time Chart: November 15th, 2222
<Ire> Location: Just Arriving on Altros.
* Ire steps into the hanger.
<Ire> Lets head up to the bridge and find out what we missed.
* Silouette nods and climbs out after shutting down the engine
* Dahok climbs out, carrying Pope with him
<Ire> Set Pope down around here. He'll be fine.
* Dahok sets him down carefully
* Ire walks up the stairs, heading for the bridge.
* Silouette heads after Ire without saying a word
* Dahok follows after Ire
<Ire> GM: *the bridge is oddly empty, except for Ayn and Jerry, who sit around watching displays*
* Ire steps in, glancing at the two.
<Ire> Jerry: H-Hey you're back! We were worried about you guys after hearing about all the reports.
<Dahok> What Reports?
<Ire> Ayn: You haven't heard?
<Ire> Jerry: Just two days ago, some unknown forces began to invade the Siberian Area. It seems like they're really kicking ass.
<Dahok> ...We...Wuh?
* Ire stares.
<Ire> Bring the Altros into the air and uncloak so we can do some deep range scans. I want to know who it is.
<Ire> Jerry: Uh, r-right. *grabs the controls and jerkily lifts the battleship up into the air*
<Ire> GM: *the viewport shows the clouds floating by as they lift in the air. The Altros shudders as it uncloaks*
<Ire> Jerry: Alright, lets do some deep range scans into the Siberian zone.
* Ire takes a seat.
<Dahok> Who could be left to take such a gamble?
<Ire> The 5th Column, more than likely.
<Dahok> Could they have re-organized this quickly?
<Ire> Ayn: I don't know. All has been quiet there.
<Ire> Jerry: I don't know who it could be, either. Mega City and Canada are still entrenched in war.
<Ire> GM: *something beeps*
<Dahok> Then it can only be them.
<Ire> Jerry: Though, uh, we're about to find out. They've located us.
<Ire> On screen, Jerry.
<Dahok> Can we recloak
<Ire> GM: *the viewport zooms in. Janus battleships are headed their way*
<Ire> Ayn: Janus.
<Ire> The weapon corporation is taking over an entire zone?
<Dahok> ...Why would they attack? I thought they were all about money?
<Ire> Ayn: They're evil, that's why.
* Ire grips the arms of his chair.
<Ire> This doesn't make sense.
<Dahok> No it doesn't...
<Dahok> NRP: BRB
<Ire> Jerry: They're dispatching some forces our way.
<Ire> Recloak, Jerry.
<Ire> GM: *Jerry hits the buttons, recloaking the Altros*
<Ire> Jerry: Dammit, they've landed some forces on the top deck. You're going to have to go up there and kill them. If they stay up there, the battleships will know where to target.
* Ire stands.
<Dahok> NRP: Back
<Dahok> Can't we just flip over?
<Ire> Jerry: Not in a battleship this size.
<Ire> Jerry: I mean, we could, but it'll be troublesome. We're not well maintained.
<Dahok> NRP: Why not turn sideways?
<Silouette> ...fun
<Dahok> Well let's go.
<Silouette> .....no rest for the weary it seems.
* Ire stands and moves to the ladder, climbing up it.
* Dahok beings making his way to the hatch
* Silouette follows along, adjusting her sword belt.
* Ire opens the hatch and steps out. With no visible ship under them, it's like the group is standing on mid-air
<Ire> GM: *standing there is two mechs, 5 soldiers, and the woman Sil fought before in the tournament*
<Dahok> Ahh shit...
<Dahok> We need to watch out step
* Ire pulls out his handguns.
<Ire> GM: *Ayn climbs out next*
<Ire> You ready?
<Dahok> BRB: I need to let my dog out
<Ire> GM: *the woman steps forward, holding her sword in her one hand.*
<Dahok> NRP: I think
<Silouette> .....a new blade I see.
<Dahok> NRP: Yep, I do. BRB
<Ire> GM: *the woman only nods curtly*
* Ire opens fire on the soldiers.
<Ire> She's yours, Sil.
* Silouette nods and slowly draws her blade.
<Ire> GM: *the woman steps off to the side, holding her sword ready*
* Ire keeps the five soldiers busy, blasting away at them. The two mechs lumber towards Dahok.
* Dahok looks up at the Mechs
<Ire> GM: *without word the woman slashes at Sil, moving like the wind*
<Dahok> Just my luck...
<Ire> GM: *the mechs fire lasers at Dahok*
* Dahok leaps to the side and begins sprinting forward towards the mechs
<Ire> GM: *the mechs keep lumbering toward Dahok*
* Silouette parrys the slash and palmstrikes the woman in the stomach
<Ire> GM: *the woman doesn't utter a word, but instead spin kicks at Sil's chin*
* Dahok begins jumping from side to side
<Ire> GM: *the mechs keep trying to fire lasers at Dahok, slamming into the deck of the ship instead whenever they miss*
* Silouette gets hit and stumbles back a step
<Dahok> Ahh crap...*reaches the mechs and leaps between them, hoping they'll continue firing
<Ire> GM: *the woman is quick to bring the sword around, trying to remove Sil's arm from her body*
<Ire> GM: *the mechs turn and blast away at each other, damaged*
* Dahok spins on his heel and turns back to them, he squats and leaps up, kicking against one of the mechs chests
<Ire> GM: *the mech is barely phased by the kick. It tries to punch Dahok*
* Ire dispatches the five soldiers, turning to look at Dahok's predicament.
* Silouette leans back under the sword, then flips backwards, kicking the woman in the jaw
* Dahok kicks off the mech and leaps over to the other mech landing on it's head
<Ire> GM: *the woman slides back*
<Ire> GM: *the mech turns and fires at Dahok, blowing the head off the other Mech. The headless mech explodes*
* Dahok leaps off the mech as the shot is fired but is caught by the explosion and sent flying along the top of the invisible ship
<Ire> Ayn: *suddenly catches Dahok*
<Ire> Ayn: Need help?
* Dahok looks at her
* Dahok looks behind her
<Ire> GM: *the woman spin slashes at Sil, doing three complete spins*
<Dahok> We both do!
<Ire> GM: *the remaining mech fires at Ayn and Dahok*
* Dahok shoves off of Ayn, kicking her backwards and propellign himself away
<Ire> Ayn: *recovers and flies at the mech, slashing it with her katana*
* Ire fires at the mech with his handguns.
* Silouette parrys the first swing, then blocks against the second and lets it push her back out of the way of the third. She lands, moves her weight to her rear foot, and lunges at the other woman with her sword
<Ire> GM: *the woman brings her sword down on Sil's sword, pushing it off course for the invisible deck*
<Ire> Mech: *begins to spark*
* Dahok hits the ground and rebounds towards the Mech, sprinting at it
<Ire> GM: *suddenly a flame attack hits the mech*
<Ire> GM: *standing at the source of the flame attack is Firebird and next to him is Junior, holding a sword over his shoulder*
<Ire> Junior: Charging into the situation headfirst, I see, Dahok.
* Dahok skids to a halt as the flames engulf the mech
* Silouette slams her full weight into the other woman as her sword is knocked off course.
<Dahok> Hey atleast I was doing something about it besides wallowing in my own self-pity.
<Ire> GM: *the woman is knocked backed, stumbling as if she's almost over the edge of the invisible battleship*
<Ire> GM: *the mech emerges from the flames, it's armor melting. Junior slashes out and impacts his sword against it, slashing into it*
* Silouette takes a step forward, sword held out, leveled at the woman's throat.
<Ire> GM: *the woman's eyes flash to Sil's face*
* Dahok leaps forward and rears his fists back, a flame engulfing his arm
<Ire> Mech: *sparks with damage*
* Dahok slams his fist into the Mech's chest area
<Ire> GM: *the mech's chest caves in due to everyone's combined attacks*
* Silouette just holds posistion, letting the other woman choose her fate.
* Dahok presses his attack, trying to break into the Mech Chest
<Ire> GM: *the woman steps back and falls downward, landing on a Janus shuttle that passes by. She looks up at Sil as the shuttle flies off*
<Ire> GM: *the mech explodes right in Dahok's face*
* Silouette nods to the woman as she flies off, then looks to the others.
* Dahok pulls his hand back as it explodes and covers his face, the explosion engulfing him and sending him flying across the shuttle
* Ire walks forward, joining Ayn, Firebird, and Junior, watching Dahok fly.
<Ire> Ayn: I don't think I'll catch him this time.
* Dahok hits the invisible hull and rolls
<Dahok> NRP: *slams into an invisible Air duct*
<Ire> ...
* Ire rolls his eyes, then informs everyone what they learned back in Siberia.
<Ire> Ayn: ... I say we stop Janus here and now.
<Ire> .... Forget Janus. We're not equipped to fight such a force.
<Ire> Junior: I agree. Lets head back to Mega City and deal with McCabe.
<Ire> Firebird: Hey, we're going home!
* Ire glances back at Sil.
<Ire> I'm in concurrance. Let us go back to Mega City and deal with McCabe.
* Dahok continues rolling then suddenly stops with a painful dinging noise
* Silouette nods slowly, only half paying attention
<Dahok> GAHHH!!!!
<Ire> GM: *The group splits up, each heading back inside the ship and out of sight*
* Ire glances back at Sil.
<Ire> What is wrong.
* Dahok pushes himself up rubs his backs
<Silouette> ...... *hesitates* no one deserves to be like that.
<Ire> To be like what?
<Silouette> .....a lifeless puppet. *heads back for the hatch*
* Ire watches Sil go.
* Dahok limps over to the hatch, his hand on his back
* Ire turns and glances up at the sky.
<Ire> Session Ends
Session Close: Sun Nov 23 22:33:07 2003