Name: Garland Hianule
Rank: Hunter
Species: Cheire
Position: 2nd Leader
Credits: 0 gil
Quote: "It doesn't matter now what happens, I will never give up the fight."
Power Level: 200 (Maxed Out)
Speed Level: 200 (Maxed Out) (Armor: +20 SL, 220)

Physical Stats:
Height: 6'3"
Weight: 420 lbs
Hair: Dark Brown
Eyes: Bright Blue to Dark Navy, it grades from color to color.
Skin tone: White
Birth date: March 29, 2175
Armor: Divine Armor of the Seraphim
- Blocks 1/4 AP damage
- +20 SL
- Insulates against electricity and blocks 3/4 AP damage

Psychological evaluation:

After Garland rid himself of the Sigma virus, he went to X2 finally for his evaluation, here are the results.

Garland has the mentality of a child gone through massive trauma. He tries to act like an adult thoughout his day, but he has an external shell of adulthood and attempted maturity. He tries to lead when no one else is up to the challenge, but it's so hard for him because he thinks no one trusts him, or is too self-absorbed to listen to him. He's no longer interested in training, hence the most most people in his life are his family, and his friends. Otherwise Garland is surprizingly paper thin.

RPG Stats:
Exp Level: 27 - 25%
HP: 19,000
Weapons Limit: 10

Description: Garland has been in battle since he was 4 years old, with many other armies than the Hunters, living on Parnel during a civil war.
Game Effects: The character can lead the team well, with his/her skills amplified. The characters may ask you something about the situation which his character "figures out" (since the player doesn't have to be an amazingly strong leader).

Description: Garland is a leader and a martial artist, he knows where his enemies weak points are and how to hit them.
Game Effect: The character can create and analyze strategies at ease. The player may ask about the opponents' tactical plan after observing them a little and you can reveal things to him. You can also allow their plan to work fairly well.

Combat Proficiency
Description: Garland is a master martial artist.
Game Effect: The character's weapons have plus 500 starting AP on all weapons. The character is better in combat than characters with less skill.

Name: Higher Purpose
Description: Striving for Peace among his friends, and practicing deep Honor
Game Effect: The character gains experience faster than normal. Have the player tell you what their higher purpose is if possible, so you can make sure it will work out.

Name: Enhanced Senses
Description: Garland's race has super hightened senses.
Game Effects: This character's senses are all enhanced, and are stronger than normal. This can be put to a variety of uses. It will decrease chances of being snuck up on.

Name: Compulsion Description: Garland cares for the weak so much that he cannot help himself but to help them if they are in need. Game Effect: Garland will deviated from standard procedure or ignore orders untill someone in need is out of danger, even if it means the enemy escapes.

Desciption: Weak to dark attacks
Game Effects: The character is vulnerability to dark energy. The character receives twice as much damage or bad effects from the attack (or good effects) [AP times 2].


Garland has been a fighter his entire life, and has been a Hunter for as long as he can remember, this still stands true today. Before joining the Hunters, he was cared for my Kilath, his biological father. Kilath, aka Ultra Omega, abused Garland, occasionally breaking his arm just so he could sleep in the salvation hospital of Mega City, and the slums of New York. Garland still has scars on his chest from the cuts inflicted by broken glass Kilath threw at him for a laughs. He was starved, surviving only on scraps and things he could find, or sometimes steal, even though he knew it was wrong, he had to. When Kilath found out about Garland stealing, he'd always beat him into unconsiousness. It was worth it sometimes, live longer in exchange for pain.

Growing up in the Hunters was hard for him, being the first, and currently only recorded case of a 'human' being raised by a reploid. He left the hunters out of spite on a relaxation trip to Mega City, when Darien appeared and took all the attention away from him, he joined Cor Sec and went against the hunters. While in Cor Sec, he had the time of his life, untill Cran ordered him drugged and kept him in containment on a Hyper trip for 2 weeks straight. When he escaped finally he made his way to church of God, and found his true calling in life, but he felt the sins he had done deserved death by the hands of the very man be betrayed, Death Star. To this day, the only person he will allow to kill him is Death Star. He may loose a fight, he has even been killed twice, but each time he somehow has returned, you never know when he might go for the last time.

He claims father hood to 2 pure-blooded Cheire, Sharlena and Garland Jr., he was an excelent father to Sharlena, whom was killed by one of Lord Talon's spies, then Garland brutally murdered Talon in a brief fight. Garland Jr, however, spent most of his time with his mother Ni' Nareana, who decided she would go along with a coup de tat leaving Garland and turning his children against him.

Garland would never admit it, but he always had feelings for Seraphna, and vice-vera. After Sharlena died, Elayne pushed her way into Garland's life, becomming his new 'smallest love', which Garland felt was a God-send from Sharlena in Heaven. He fell into a depression none-the-less, near suicidal. He attempted to accidentally kill himself on the night of Christmas Eve, and he succeeded. He cam back, having his conciousness go back in time eversomuch, having fallen out of existance all together, and recreating himself, purging himself of the darkness he held in his heart from all times past, and the evil built within him from the times he's used hyper.

Garland tries to be friends with everyone he can, but with constant intervention from Wiendigo, Dias, Slasher or anyone else on the team, giving their critisism and comments to him whenever he does try to be friendly.

Through this, he has found his friends. Booster, Siawase, Chip (the computer), Hermes (though all he really does is eat cake), and of course his family and Sarlen. While he is no longer the strongest, he seems to accept this now after Mission 100. All he's worried about now is getting the job done and keeping his friends alive. He refuses to stand down to any advisary now, knowing he has his friends to help him out when he needs them, and vice versa. He knows his life isn't perfect, but it is eased by the fact that Garland Jr. has returned to him, and that he his expecting another child (which gets him made fun of a lot by Dias/Slasher and such.)

Standard Combat (punches/kicks/etc) Slots Used: 5 / Slots Left: Unlimited Elemental: None / Status Effect: None
Attack 1 capabilities: Punch 3,750 AP / 0 PL
Attack 2 capabilities: Kick 2,050 AP / 0 PL
Attack 3 capabilities: Ram/Headbutt/Throw/Etc 2,525 AP / 0 PL
Defense 1 capabilities: Fist Block/Kick Block No Loss of PL or SL (if your SL is higher than attackers')
Defense 2 capabilities: Grab No Loss of PL or SL (if your SL is higher than attackers')

Holy Bolt (Special attack) Slots Used: 3 / Slots Left: 0 Elemental: Holy/Electric / Status Effect: None
Attack 1 capabilities: A ball of electricity that crackles with lightning, can be fired semi-rapidly 3,750, PL 1
Attack 2 capabilities: Two bolts of lightning are fired in an 'X' formation, the attack is Holy/Electric 7,000 AP, Holy Effect, PL 3
Special 1 capabilities: Nullifys Electricity, but Garland by race cannot absorb it. Blocks 3/4s AP

Gospel Swords: (close range-weapon) Slots Used: 3 / Slots Left: Elemental: Holy - Dark / Status Effect: None
Attack 1 capabilities: Slash 3,750 AP +holy/dark
Defense 1 capabilities: Block Blocks with no loss of PL or SL (if your SL is higher than attackers')
Special 1 capabilities: Trading licks Transfers his own HP to a friend

Angel Send (Special ability) Slots Used: 3 / Slots Left: 3 Elemental: Holy - Dark / Status Effect: Boost
Special 1 abilities: Holy Healing +5 HP and 5 PL every 5 minutes
Special 2 abilities: Blocks Holy/Unholy Blocks Holy/Unholy attacks without PL or SL loss (if your SL is higher than the attackers')
Special 3 abilities: Constantly heals all allies and himself +1HP/Sec

Kiama (Long-range attack) Slots Used: 3 / Slots Left: 3 Elemental: None / Status Effect: None
Attack 1 capabilities: Kiama - Garland's trademark blast/beam shot from his hands. Normal - 3,750, 1 PL - Charged/Made - 5,500 AP, 3 PL
Attack 2 capabilities: Garland can move medium sized objects with his mind It says it all
Defense 1 capabilities: Absorbs Ki/Chi attacks and is resistant to psi Total absorbtion


Limit 1: Megadoka:
Garland bursts into flames, his eyes glowing white. A halo appears over his head as the flames turn white. Garland yells "MEGADOKA!" as his hands are thrust forward the fire concentrating on his hands. A room 20 foot blast shoots from his hands in a brilliant light toward the enemy, engulfing them entirely. (15000 AP)
Limit 2: Gigadoka:
Galand's eyes glow gold, a dragon of golden energy flying around him. His face contorts to complete concentration as he thrusts his hands forward, yelling "GIGADOKA!" as he fires an 80 foot wide blast that engulfs his foe. (30,000 AP)

Limit 3: Teradoka:
Garland bursts into flames, a sheild forming around him. Garland looks up, his eyes normal, and a peaceful look in his eyes. This sheild and tranquility is shattered when Garland yells "TERADOKA!" as the entire room bursts into flames. Garland puts one hand forward and sends a 100 foot wide blast towards his foe, engulfing them in white fire. (45, 000 AP)

Chiere Biology:
Garland can fly and teleport, and whenever exposed to a chemical, his body produces a gland which makes the same substance, which he can reproduce it's effects to himself.

Current chemicals:
Hyper- increases his abilities all around to an almost immeasurable level, only, it causes him to go insane temporarily, and hurts his stats permanently, a danger to all, so it it never used anymore.
Tylenol- cures headaches.
Xvash Poison - It makes Garland sick.

Life Wave
A fight to the death is fun...and with this one time use item, when you die, you are instantly be brought back from the depths of death, completely healed, and all your teammates healed. Great for activating Limits that can only become active at small, small amounts of this the only way to use the legendary Limit 6 or Final Strike?