Scott

No Picture Name: Scott
Rank: Ensign
Species: Human
Position: Wraith Hunter
Credits: 0 gil
Quote: ""
Power Level: 50 (Armor Included: 90 PL)
Speed Level: 70 (Armor Included: 90 SL)

Physical Stats:
Height: 5'4.25"
Weight: 120
Hair: Brown
Eyes: Bright Blue
Skin tone: White
Birth date: April 22, 2185
Weakness: Fire
Armor: Powered Armor
The armor is white in color, with a clear or clear lightblue visor for displaying the laser HUD on. He has four visors - Two each clear and clear lightblue, and one of each color is designed to have a laser HUD projected on it, the other of each has an LCD display in it to act as the HUD.
Twin sabers mounted on the forearms. If only one is used at a time, it can be extended to beam lance length. (500 AP, 2 PL Usage)
Special sensors and actuators built into the suit allow it to increase speed and strength (+40 PL, +20 SL)
Sensors and internal targeting computer connected to his weapons and the HUD on his visor - helps him aim, see in the dark, etc.
Detachable portable Teleporter
Armor is somehow able to transform into a backpack for easy carrying when not in use.

Psychological evaluation:
Having several engineers in his family, he is very bright and as such has a knack/natural aptitude for computer stuff, and a natural aptitude for mathematics and sciences. One of his favorite passtimes also was playing video games, which he seems to have a knack for and has built up reflexes and such from playing them for several years. Like a few of his family members, he is able to use Psionics. It seems to sort of run in the family.

RPG Stats:
Experience Level: 7 - 0%
HP: 10,000
Weapons Limit: 7


Skills:
Computer Skills
Scientific Skills

Abilities:
Quick and Agile
Stealth and Disguise
Psionics

Drawbacks:
Compulsion - Tell bad jokes and rhymes (can't help himself)
Vulnerability - Fire (Takes Twice the Damage and can knock him out)


History:
Having several engineers in his family, he is very bright and as such has a knack/natural aptitude for computer stuff, and a natural aptitude for mathematics and sciences. One of his favorite passtimes also was playing video games, which he seems to have a knack for and has built up reflexes and such from playing them for several years. Like a few of his family members, he is able to use Psionics. It seems to sort of run in the family.

He led a mostly normal life until the August of last year... His family was working on a new energy source that would help in the fight against the aliens, so the aliens killed them and destroyed the records of their research. Forseeing this possibility, they had sent him to live on the Fury, where he befriended two scientists, Dr. Scott (Hey, I have a friend with the same last name as my first name is -- it can happen) and Dr. Matthew.

Once he heard what had happened, he decided to join the Wraith Hunters to get revenge. The two scientists prepared weapons and armor for him, and when the Fury docked at the Origin, he set off to join the Wraiths, because he'd heard of Slasher's engineering prowess.


Armaments:
Standard Combat (punches/kicks/etc) Slots Used: 5 / Slots Left: Unlimited Elemental: None / Status Effect: None
Attack 1 capabilities: Punch 100 AP / 0 PL
Attack 2 capabilities: Kick 150 AP / 0 PL
Attack 3 capabilities: Ram/Headbutt/Throw/Etc 125 AP / 0 PL
Defense 1 capabilities: Fist Block/Kick Block No Loss of PL or SL (if your SL is higher than attackers')
Defense 2 capabilities: Grab No Loss of PL or SL (if your SL is higher than attackers')


Standard Hunter Saber (close range weapon) Slots Used: 3 / Slots Left: 3 Elemental: None / Status Effect: None
Attack 1 capabilities: Regular slash 250 AP / 1 PL Usage
Attack 2 capabilities: Charged Slash 700 AP / 2 PL Usage
Defense 1 capabilities: Standard parry of melee weapons Block Without Loss of PL or SL (if your SL is higher than attackers')


Standard Hunter Rifle (long distance weapon) Slots Used: 4 / Slots Left: 2 Elemental: None / Status Effect: None
Attack 1 capabilities: Level 1 blast, no charge 250 AP / 1 PL Usage
Attack 2 capabilities: Level 2 blast, charge 1 700 AP / 2 PL Usage
Defense 1 capabilities: Cancel out blast of the same level Block Without Loss of PL or SL (if your SL is higher than attackers')
Special 1 capabilities: Sniper scope addition for long range accuracy Can hit special targets like gun turrents, etc.


Psionics (Special ability) Slots Used: 3 / Slots Left: 3 Elemental: Psionics / Status Effect: None
Attack 1 capabilities: Psionic guided energy ball - A guided ball of psionic energy that can do damage to what it hits. 700 AP, 2 PL
Defense 1 abilities: Psionic Shield - A shield that protects him from psionic and/or physical attacks. Blocks 1/2 AP from Psionics and 1/4th damage from physical attacks, 3 PL usage
Special 1 abilities: Telekinesis - Able to generate enough force with his mind to make himself fly. he can also use up to this much force to move other things. +++, 2 PL Usage


Grenades (Projectile Weapon; 27 Grenades) Slots Used: 3 / Slots Left: 3 Elemental: None / Status Effect: None
Attack 1 ability: Explosive grenade - 5ft blast radius, the first 1ft is extra damaging, and the last 1ft is less damaging. 700 AP 1st Foot, 500 AP 2-4th Feet, 250 5th Foot, 2 PL Usage
Counter 1 ability: 'Bomb' - Twice as big as a normal grenade. Blast radius: 6ft(up) 3.5ft(to the sides). Nullify Attack - (If PL is below user's, totally blocks, if PL is tied with users, blocks 1/2 of it, if PL is higher than users, blocks 1/4 of the damage if it's projectile, not psionic or otherwise specified), 5 PL Usage
Special 1 ability: Smoke grenade - Releases smoke on 'detonation', blocking EM radiation including visible light and higher frequencies. Visibility Blockage, 1 PL Usage


Miscs. (Odds and Ends) Slots Used: 3 / Slots Left: 3 Elemental: None / Status Effect: None
Attack 1 capabilities: Rapid-fire plasma minirifle. 250 AP, 1 PL Usage
Counter 1 capabilities: Shield - Roughly oval-shaped, big enough to completely cover him from one side if he crouches a bit. Reflects weak attacks, deflects or stops medium attacks, stops strong attacks. Note - It will eventually wear down, but this takes a long time. It can only protect him on one side, though. Shield - 20,000 HP, Reflect: (reflects attacks of PL lower than user's).
Special 1 capabilities: Holographic cloaking device Disguises him to EM radiation to make him invisible or make him look like something/someone else (lasts a couple of minutes), 7 PL Usage


Limits:


Special:
Armor