Prime

Tareh

Reality Strikers

Classic/Alt

Previous TAWs

Anima L:

Element Affinity: Earth

Base Stats:

Power (PWR): 110

Energy (EGY): 180

Ore Armor (ARM): 10

Speed (SPD): 40

Skills (SKI): 70

Fist (FIST): 10

Foot (FOOT): 10

Max Stats:

PWR: 500

EGY: 700

ARM: 150

SPD: 150

SKI: 200

FIST: 80

FOOT: 80

 

Skills:

Earth Magic: Anima L can allow it's user to channel whatever Earth spells they have learned into a more devastating form. This will eat up both energy from the Anima L and the user's magic energy. Note: This ability must be completely learned before it goes into effect. Prerequisite: Earth Magic Learned / Total Point Slots: 10

Special Earth Magic Attack*: Anima L can produce a giant earth handfrom the user's MP and strike an opponent. This will drain all of the user's magic points for an indefinite amount of time, but the attack will deal critical damage. Note: This ability must be completely learned before it goes into effect. Prerequisite: Earth Magic For Anima L Learned / Total Point Slots: 10

Blaster Creation Lv. 1: Anima L can create a weapon such as a bow and arrow or a magik blaster to battle an opponent. Each is made up of ore materials from the Anima. It costs energy to create and power to make stronger, so the more energy and power the Anima J has, the more effective the weapon. Note: This ability must be completely learned before it goes into effect. Prerequisites: PWR 120 / Total Point Slots: 10

Blaster Creation Lv. 2: Anima L can create a weapon such as a bow and arrow or a magik blaster to battle an opponent. Each is made up of ore materials from the Anima. It costs energy to create and power to make stronger, so the more energy and power the Anima J has, the more effective the weapon. This is twice as strong as the previous level. Note: This ability must be completely learned before it goes into effect. Prerequisites: Blaster Creation Lv. 1 Maxed Out and PWR 170 / Total Point Slots: 10

Blastah Mastah*: Taking the weapon creations of the previous level, Anima L can perform a one shot attack by making a super version of it that fires a lot of energy (and magik if the pilot puts their own mana points as well) at a target. This is meant to take down a powerful foe as quickly as possible and if they survive this, then you have an idea of just how strong it is. This is a one time use until Anima L recovers over several days or is given to another pilot. Prerequisites: Blaster Creation Lv. 2 Maxed Out and PWR 300 and EGY 400 / Total Point Slots: 15

Scope Lv. 1: Anima L can form a scope to increase the effectiveness of ranged attacks since it favors that type of attack. It helps one's accuracy increase by more than 25%. Prerequisites: None / Total Point Slots: 5

Scope Lv. 2: Anima L can form a scope to increase the effectiveness of ranged attacks since it favors that type of attack. It helps one's accuracy increase by more than 50%. Prerequisites: Scope Lv. 1 Maxed Out / Total Point Slots: 10

Scope Lv. 3: Anima L can form a scope to increase the effectiveness of ranged attacks since it favors that type of attack. It helps one's accuracy increase by more than 75%. Prerequisites: Scope Lv. 2 Maxed Out / Total Point Slots: 10

Perfect Scope: Anima L can form a scope to increase the effectiveness of ranged attacks since it favors that type of attack. It helps one's accuracy increase by more than 100%. Prerequisites: Scope Lv. 3 Maxed Out / Total Point Slots: 15

Hidden Anima, Shooting Tiger: Anima L, as long as it is not moving, can camoflauge to look a bit like it's surroundings, like a lizard. It's not cloaked 100% and upon closer look will be noticed, but this allows the pilot, if they are far enough away, to blend into their surroundings and attack from a long range. Once L begins moving this skill wears off. Prerequisites: None / Total Point Slots: 5

Personal Size Mode: Anima L can make itself smaller for a short duration so that the user can make it more their normal size. This will allow the user to use Anima J in places not normally accessible in it's larger form. Note: this ability must be completely maxed out before it goes into effect. Prerequisite: None / Total Point Slots: 10

Roll: Anima L can roll quickly without disorienting the pilot. Don't over use it or L might throw up. Note: this ability must be completely maxed out before it goes into effect. Prerequisite: None / Total Point Slots: 5

 
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