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Anima T:

Element Affinity: Wind

Base Stats:

Power (PWR): 20

Energy (EGY): 50

Ore Armor (ARM): 20

Speed (SPD): 20

Skills (SKI): 20

Fist (FIST): 10

Foot (FOOT): 10

Max Stats:

PWR: 100

EGY: 150

ARM: 100

SPD: 80

SKI: 120

FIST: 50

FOOT: 50

 

Skills:

Wind Magic: Anima T can allow it's user to channel whatever Wind spells they have learned into a more devastating form. This will eat up both energy from the Anima T and the user's magic energy. Note: This ability must be completely learned before it goes into effect. Prerequisite: Wind Magic Learned / Total Point Slots: 10

Auto-Repair: Anima T can spend energy to repair damage it's sustained in battle. This repair features fixes the damage the ore armor has taken, as well as damage to the arms and legs. Note: This ability must be completely learned before it goes into effect. Prerequisites: None / Total Point Slots: 5

Energy Blast: Anima T can channel energy into a devastating blast attack against an enemy. The more points placed into this skill, the more effective it becomes and the less energy it will use up. Prerequisite: EGY 60 / Total Point Slots: 10

Ultimate Energy Blast*: Anima T can channel more energy into it's blast attack to create a powerful long range attack from it's hands that will pierce through large structures and enemies. This move may be enough to harm even a god. Note: This ability must be completely learned before it goes into effect. Prerequisite: Energy Blast Maxed Out and EGY 100 / Total Point Slots: 15

Weapon Creation Lv. 1: Anima T can create a weapon such as a sword or bow and arrow to battle an opponent. Each is made up of ore materials from the Anima. It costs energy to create and power to make stronger, so the more energy and power the Anima T has, the more effective the weapon. Note: This ability must be completely learned before it goes into effect. Prerequisites: PWR 40 / Total Point Slots: 5

Weapon Creation Lv. 2: Anima T can create a weapon such as a sword or bow and arrow to battle an opponent. Each is made up of ore materials from the Anima. It costs energy to create and power to make stronger, so the more energy and power the Anima T has, the more effective the weapon. Note: This ability must be completely learned before it goes into effect. Prerequisites: WC Lv. 1, PWR 70 and EGY 60 / Total Point Slots: 10

Weapon Creation Lv. 3: Anima T can create a weapon such as a sword or bow and arrow to battle an opponent. Each is made up of ore materials from the Anima. It costs energy to create and power to make stronger, so the more energy and power the Anima T has, the more effective the weapon. Note: This ability must be completely learned before it goes into effect. Prerequisites:WC Lv. 2, PWR 100 and EGY 90 / Total Point Slots: 10

Weapon Creation Special Attack*: Anima T can use the created weapon to perform an attack that drives the weapon into an enemy, then explodes, causing devastating damage. Note: This ability must be completely learned before it goes into effect. Prerequisite: Weapon Creation Lv. 3 / Total Point Slots: 15

Ore Fist: The Anima T can add extra layers of ore material to it's fists to inflict more damage into it's target. The more points added, the more effective the ore becomes. Prerequisite: None / Total Point Slots: 10

Ore Foot: The Anima T can add extra layers of ore material to it's feet to inflict more damage to it's target. The more points added, the more effective the ore becomes. Prerequisite: None / Total Point Slots: 10

Wings: The Anima T can use it's wings for short durations of flight - leaping and then gliding until it lands again. Note: This ability must be completely learned before it goes into effect. Prerequisite: None / Total Point Slots: 10

 

 
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