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Chelsea Sweet


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Character Info

Name: Chelsea Sweet (Natalie) Rank: Mew Mew Mew Race: Aurit
Age: 53 / Appearance: 27 DOB: January 5958 CE
10-640.1.17 (tied date)
10-641.1.1 / 1.1.6000
Birth Planet: Kumen
Eye Color: Aquamarine Hair Color: Silver Blonde Hair Length: Short
Height: 4'9" Weight: 68 Build: Waif
Cup Size: B First Appearance: The Duality Wars, Session 17 Generation 1
Partners: Cypher Sweet (wife. 7 years old. 10.19.5990 - Dual: 75), Bonnie (mistress. 1355 years old. Dual: 36)

Children: Cherie (daughter. 4 yrs old. 5.7.5993 - Dual: 136) Cloé (daughter. 3 yrs old. 5.7.5994 - Dual: 138),
Aimée (spirit daughter. 5 years old. 10-637.8.20 / 7.10.5992 - Dual: 198)

Siblings: Ylva (adopted sister. 14 years old. 5.5.5983 - Dual: 6)

Parents: Caesune Guane (mother. 70 years old. 6.2.5927 - Dual: 120)

 

Attributes


32 (used) (used)
Strength: 0 Dexterity: 0 Speed: 0 Endurance: 0
Intelligence: 0 Charisma: 0 Wisdom: 0 Mind: 0
Godhood: 0 Abilities: 0 Element: Water

HP: 70 (8)
Weapon: Transcendent - 8 HP Damage + (Strength Modifer ÷ 2 = 2) = 10 HP Damage / Armor - Transcendent: 8 Def

 

Class - TBA/Sub-Class: TBA


Perk 1:  
Perk 2:  
Perk 3:  
Perk 4:  
Perk 5:  

 

Item Pouch (3 - can be upgraded)


Item 1: Macross and Mizukaze Katana Katana (Transcendent) Primary Weapon
Item 2: Assassin's Knife

Poison-laced Dagger (Transcendent)
Used exclusively for Final Call.

Inflects Poison

Secondary Weapon
Item 3:    
Item 4: Locked    
Item 5: Locked    

 

Armor - 2


Item 1:   Head Armor
Item 2: Macross and Mizukaze Battle Dress Body Armor (Transcendent) (4 Def) Body Armor
Item 3: Macross and Mizukaze Enhanced Stocking Armor Leg Armor (Transcendent) (4 Def) Leg Armor
Item 4:   Foot Armor

 

Advantages/Disadvantages


Advantage 1:  
Advantage 2:  
   
   
Disadvantage 1:  
Disadvantage 2:  

 

Abilities

[Primary Move] Elemental Flow: Chelsea conjures an elemental blast from her hands. This can manifest as a large fireball, a spiral of ice shards, or a jet of water, based on Chelsea's preference.
[Flow: Godhood multipler x 2 = 10 Damage + Elemental Damage]
[Secondary Move] Elemental Flash: Chelsea narrows her eyes, waiting for an opening in her opponent, and then, in a split-second, unsheathes her sword, embues it with fire, ice, or water, slices her opponent, and then resheathes it just as quickly. A combination of Iai swordplay and magic.
[Flash: Strength multipler x 2 + 10 Weapon Damage = 18 Damage + Elemental Damage]

[Tertiary Move] Final Call: Chelsea sinks into the shadows, appearing behind an enemy and planting her knife cleanly into their back. This is an assassination technique, and Chelsea will avoid using it by principle. Only a desperate situation may lead her to unleash it.
[Final Call: Speed Multipler (+3 for 7) x 2 + 10 Weapon Damage: 30 Damage]

A more powerful version of Final Call, this move has Chelsea slipping into the shadows and appearing behind them to do a devastating attack. Chelsea can use the move without charging but must wait two turns to recharge (due to her speed).
[Risky Final Call*: Strength multipler x 2 + Speed Multipler (+3 for 7) x 2 + 10 Weapon Damage = 38 Damage] - depends on roll of 1 in 2 to see if poison sticks for bosses if Chelsea is not noticed and 1 in 3 if she just straight up attacks

[Racial Move] Manifestation: The user is able to manifest a weapon or tool of their imagination, even if it goes beyond the realm most of reality. Afterwards, this can damage their cells.

 

Gear Stats

20 points (2)
Power: 20 of 100 Energy: 30 of 100 Armor: 30 of 100
Speed: 60 of 100 Weapon Type: Rapid Rifle Element: Fire

 

Beliefs and Goals


I am not Jewel. I will protect my family, and I will build a brighter future for the good of everyone. A future where my daughters never have to suffer like I did.

Background History


Chelsea, originally Natalie Guane, was born in her mother Caesune Guane's office. Her mother loved her, but two years into her life, a hit-and-runner hit her mother's car. Chelsea was kidnapped, and her mother suffered brain damage. Chelsea has little memory of what followed, but ultimately, she ended up on the streets, forced to fend for herself.

During her time on the streets, Chelsea became the reknowned cat burglar, Jewel, who was known for stealing precious gemstones and other rarities, never having been caught or seen. She took a few different partners, but each one eventually disappeared or died. Her last partner in crime was a weretiger named Bourbon, and though he wasn't the kindest, he helped Chelsea feel less alone, at the time.

But then Bourbon was taken away from her as well. This led Chelsea to wander randomly, feeling lost. She ended up wandering into the Club, which later led her to become a part of the Cypher Net-runner team. There, she met Asarar, who she crushed hard on, and eventually became attached to the Familiar, Bonnie, as well.

Her adventures with Team Cypher allowed her to further her secondary interest in engineering, even though she still had to use her burglar abilities regularly. In time, she was able to find closure in Bourbon's reappearance and subsequent death, and would come to marry Asarar's human half, Cypher.

She learned of her true identity, reunited with her mother, and even built her own starship, allowing her to get away from the ugliness of Kumen as she'd always dreamed of. But now, Chelsea had a new dream. She wanted to get away from the horrors of her old life, and build something new with her family.

Chelsea is now a member of the Alliance, having furthered her innate magical talents through time at the Academy. She'll do her best to bring her dreams to life.

 

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