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Hotaru


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Character Info

Name: Hotaru Rank: Dragoon of the Scythe Race: Dragoon
Age: 80 / Appeared Age: 29 DOB: 10-573.5.10 Birth Planet: Earth

Eye Color: Purple

Hair Color: Black Hair Length: Lower Back
Height: 5'6 Weight: 105 Build: Atheletic
Cup Size: C First Appearance: The Alien Wars 4, Session 101 Generation 1
Partners: Em (wife. 72 years old. 10-568.7.18 - TAW4: 126), John (husband?/booty call. 89 years old. 10-553.7.24 - TAW4: 18)

Children: Michuri (daughter. 22 years old. 10-620.7.24 - TAW6: 416),

Siblings: Dragoons (Closest are Cheryl/Zephyr/Angela)

Parents: I need to check who Hotaru's Donor Parents were

 

Attributes


10 (used) (***) 15 - 18
Strength: 7 Dexterity: 0 Speed: 6 Endurance: 2
Intelligence: 1 Charisma: 1 Wisdom: 1 Mind: 4
Godhood: 9 Abilities: 2 Element: Light

 

HP: 73 +2 HP (16)
Weapon: Transcendent - 8 HP Damage + (Godhood Modifer ÷ 2 (9 bonus) = 5) = 13 HP Damage (double) / Armor - Transcendent: 16 Def

 

Class - Godhood/Sub-Class: Fighter


Perk 1: Godhood Weapon Perk I Doubles the damage of any energy/magik weapon for 2 rounds
Perk 2: Godhood Weapon Perk II Doubles the damage of any energy/magik weapon permanately (needs Perk I)
Perk 3: Armor Breaker Perk I The Fighter can focus attacks to do twice the damage to armor for 2 rounds
Perk 4: Energy/Magik Cost Reduction Perk (2 Perks) Takes "less Energy/Magik" to use abilities. Restoring any ability that uses Godhood has a 1/3 chance to not use up an ability point
Perk 5:  

 

Item Pouch (3 - can be upgraded)


Item 1: Dragoon Scythe Powerful Scythe (Transcendent) Primary Weapon
Item 2: Medic Kit Restores Half HP or Revives KO Status  
Item 3:    
Item 4: Locked    
Item 5: Locked    

 

Armor - 4


Item 1: Dragoon Hood Body Head (Transcendent) (4 Def) Head Armor
Item 2: Dragoon Armor Body Armor (Transcendent) (4 Def) Body Armor
Item 3: Dragoon Skirt Body Leg (Transcendent) (4 Def) Leg Armor
Item 4: Dragoon Boot Armor Foot Foot (Transcendent) (4 Def) Foot Armor

 

Advantages/Disadvantages


Advantage 1: Medic This allows healing abilities to be either doubled or used on more than one person. +1 Endurance, +1 Wisdom
Advantage 2:  
   
   
Disadvantage 1: Moral Qualms She is the type who likely protects others from taking the blow
Disadvantage 2:  

 

Abilities

[Primary Move] Scythe Combat: Hotaru is a master of using her weapon to inflict damage upon unsuspecting foes.

[Wide Reap: The Scythe Blade transforms into a massive blade and hits a bigger area for more damage. [Godhood multiplier (+11 for 9) x 2 + 26 Weapon Damage = 66 Damage / People]

[Scythe Boomerang: Hotaru throws her and it comes back with a chance to hit the enemy twice. [Godhood multiplier (+11 for 9) x 2 + 26 Weapon Damage = 66 Damage + 1 in 3 chance x 2]

[Quick Play: Hotaru is able to dash forward to get into the range of the enemy and evade attacks based on her speed and their's]

[Quick Parry: Hotaru can use her Scythe to parry attacks, especially melee. Chance varies depending on situation]

[Secondary Move] Dragoon Healing: Hotaru has been mastering her ability to extend healing to others.

[Healing Aura: Godhood multiplier (+11 for 9) x 2 = 66 Healing / People]

[Healing Focus: Godhood 9: Full Heal on 1 Person]

[Healing Item: She can double the healing properties of healing items of herself and others]

[Tertiary Move] Harbinger: Hotaru is unique Dragoon as she uses her scythe and powers to call forth a power unlike others.

[Power Up: Hotaru switches from using her Dragoon power to using pure strength in combat. This allows her to smash things and attack with her weapon as if she were a true weapon. [Strength multipler (+3 for 7) x 2 = 20 Damage + Knock Back]

[Status Effect: Hotaru switches her Dragoon power to attack the enemy with status attacks. [Strength multipler (+3 for 7) x 2 = 20 Damage + Status Effect of Choice]

Hotaru calls forth a void to try to take out her enemies, slamming forth her scythe to bring it forth and attempts to pin the enemy as she then launches her attack with her scythe to attempt to attack them into it. Hotaru can use the move without charging but must wait three turns to recharge (due to her speed).:
[Void Scythe*: Godhood multipler (+11 for 9) x 2 + Strength multiplier (+3 for 7) x 2 + 26 Weapon Damage = 86 damage + 1 in 3 chance to stun]

[Racial Move] Stigmata: This allows the Dragoon to either form a special combined attack with their partner that combines both their super moves or on their own achieve a new form and double one stat of their stat of their choice.

Gear?

Beliefs and Goals


 

 

Background History


 

 

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TAW6 Special Thanks: Sara
Special Thanks: Seraphna for the TAW5 Site Design that I Use Now