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Lana Azarra


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Character Info

Name: Lana Azarra Rank: Tech Witch Race: Human
Age: 32
Time Travel into Past
DOB: 10-621.10.23 Birth Planet: Mars
Eye Color: Electric Blue Hair Color: Ginger & Violet Hair Length: Shoulder
Height: 5'5" Weight: 126 lbs. Build: Average
Cup Size: D First Appearance: The Alien Wars 6: Session 325 Generation 3
Partners:

Children:

Siblings:

Parents:

 

Attributes


41 (used) (****) (**)+ Super Move, Phase 14/15/16/17/18 UPDATE DS
Strength: 0 Dexterity: 0 Speed: 0 Endurance: 0
Intelligence: 0 Charisma: 0 Wisdom: 0 Mind: 0
Godhood: 0 Abilities: 0 Element: Dark

HP: 70 (8)
Weapon: Transcendent - 8 HP Damage + (Strength Modifer ÷ 2 = 1) = 9 HP Damage / Armor - Transcendent: 8 HP Protection

 

Class - TBA/Sub-Class: TBA


Perk 1:  
Perk 2:  
Perk 3:  
Perk 4:  
Perk 5:  

 

Item Pouch (3 - can be upgraded)


Item 1: Macross and Mizukaze Dagger

(Transcendent)

Primary Weapon
Item 2: Water Relic Allows breathing under water.
1 Godhood per turn.
 
Item 3:    
Item 4: Locked    
Item 5: Locked    

 

Armor - 2


Item 1:   Head Armor
Item 2: Macross and Mizukaze Armor Modified Body Armor (Transcendent) (4 Def) Body Armor
Item 3:   Leg Armor
Item 4: Macross and Mizukaze Foot Armor Modified Foot Armor (Transcendent) (4 Def) Foot Armor

 

Advantages/Disadvantages


Advantage 1:  
Advantage 2:  
   
   
Disadvantage 1:  
Disadvantage 2:  

 

Abilities

[Primary Move] Hextech Casting: Lana can tap into the arcane energies stored within her Personal-Area-Network (PAN), unleashing effects across the battlefield. These take the form of 'digital seals' that emit their effect in a given area.  Only a single effect can be applied to a seal, but this effect can be damaging or debuffing.
[Damaging Effect: Mind multiplier (+3 for 7) x 2 = 20 damage + Effect]
[Debuffing Effect: Mind multiplier (+3 for 7) x 2 = 20 damage + Effect]
[Secondary Move] Field Weaving: Lana can create various beneficial effects be weaing arcame formulae together with digital algorithms.  With this technique, she can weave a stealth field to avoid detection or form a defensive barrier around the group. [Stealth Detection: Godhood 3: Medium Stealth Protection Against the Arcane, High Against Normal Beings]
[Barrier: Godhood multiplier (+3 for 7) x 2 = 20 Shield / People]

[Tertiary Move] Virtual Gates: Lana can open digital gateways into her PAN, unleashing her digital constructs on to the real world.  These non-sentient entities are hybrid arcane/digital constructs that can be used to attack Lana's enemies or perform menial tasks. [Entities: Godhood 7: Half Lana's HP]
[Entities: Godhood (+3 for 7) x 2 = 20
Damage]

[Racial Move] Circuits: - Overloading all the special pathways in one's body, they can unlock all their limiters for 3 attacks, doing triple the attacks, even other ability attacks. Leaves them weaked for a few minutes afterward.

 

 

Beliefs and Goals


Lana has an insatiable hunger for knowledge with interests run the gamut from from ancient lore to the contents of secured digital vaults.  Trying to unearth secrets to satisfy her curisoity has gotten her in trouble in the past.

 

Background History


Lana is the reborn form of an apprentice mage and archivist who had accompanied the original Tareh God-Hunters for a short time.  She is a teenager who was born on the Mars colony.  Before leaving Mars, she was a regular of the Martian cyberpunk scene.  She does have a criminal record on Mars that includes hacking offenses and burglary (charges dropped).  She is highly intelligent and can speak/read multiple languages, but her most notable accomplishment is the design of her 'hextech' implants.

 

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