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Little Jikuu


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Character Info

Name: Little Jikuu Rank: Potential Heir of the Throne Race: Half-Spirit/Half-Progenitor
Age: 19
7 years on Tareh
DOB: 10-641.11.25 Birth Planet: Geyze

Eye Color: Green

Hair Color: Red Hair Length: Lower Back
Height: Kid Weight: Kid Build: Atheletic
Cup Size: Kid First Appearance: The Alien Wars 6, 499 Chapter 3 Generation 4
Partners:

Children:

Siblings:

Parents: Erevis (mother. 53 years old. 10-586.11.6 / (January 5993) - TAW4: 93), Kyouki, (mother. Age. TAW4.)

 

Attributes


7 (used) (****)+ Phase 16, 17, 18 + Super Move
Strength: 0 Dexterity: 0 Speed: 0 Endurance: 0
Intelligence: 5 Charisma: 5 Wisdom: 0 Mind: 7
Godhood: 7 Abilities: 4 Element: Dark Hyperspace: 2

 

HP: 70 (8)
Weapon: Transcendent - 8 HP Damage + (Strength Modifer ÷ 2 (7 bonus) = 4) = 12 HP Damage / Armor - Transcendent: 8 Def

 

Class - Psi/Sub-Class: Godhood


Perk 1: Mental Shields Perk I This allows you to shield your mind against probes or scans of other telepaths.
Perk 2: Mental Shields Perk II This allows you to fully protect your mind from things that might try to mentally attack you/drop you (needs perk I)
Perk 3: Psi-Buffer Perk Can protect the person for 2 turns with psionic armor
Perk 4: Energy/Magik Cost Reduction Perk (2 Perks) Takes "less Energy/Magik" to use abilities. Restoring any ability that uses Godhood has a 1/3 chance to not use up an ability point.
Perk 5:  

 

Item Pouch (3 - can be upgraded)


Item 1: Powered Gloves (Transcendent) Primary Weapon
Item 2:    
Item 3:    
Item 4: Locked    
Item 5: Locked    

 

 

Armor - 2


Item 1:   Head Armor
Item 2: Future Armor Body Armor (Transcendent) (4 Def) Body Armor
Item 3: Future Skirt Body Leg (Transcendent) (4 Def) Leg Armor
Item 4:   Foot Armor

 

Advantages/Disadvantages


Advantage 1: Musical Ability Can sing and make music. Charisma + 1
Advantage 2:  
   
   
Disadvantage 1: Bad Liar You're bad a lying and cannot easily fool NPCs when it comes time to bluff them. -1 Charisma
Disadvantage 2:  

 

Abilities

[Primary Move] Psi: Jikuu follows in the step of a certain red-head with the power of the mind

[Jikuu uses her abilities to attempt to read the minds of those without mind shields - works on those with less Mind than her.]
[Jikuu lifts the person and slams then down in an attack: Mind multipler (+3 for 7) x 2 = 20 Damage + Stun]

[Secondary Move] Dark Spirit: She also follows in the step of a certain Dark Spirit

[Tendrils: Jikuu can form tendrils to attack or bind her enemies. [Godhood multipler (+3 for 7) x 2 = 20 Damage + Bind]
[Darkport: Jikuu can shadowport, being a dark spirit, and travel a reasonable distance from point A to B without needing to use just shadows.]

[Tertiary Move] Progenitor Nature: And she has the power of the Progenitors at her fingertips

[Hyperport: Using her hyperspace nature, she warps a great deal of distance and can use this move to avoid attacks]
[Hyperspace Ball: Charges a hyperspace attack in the form of a ball. The more turns she charges, the more deadly the attack. [Godhood multipler (+3 for 7) x 2 = 20 Damage + Hyperspace]

[Racial Move] Hyper Boost. Can use this to boost their stats for 1 turn. Doubles Godhood, Strength, and Mind. Will Damage the user by half of their HP.

 

Beliefs and Goals


 

 

Background History


 

 

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