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Simon Martz


Character Info

Name: Simon Martz Rank: Wandering Summoner Race: Human
Age: 19 DOB: February 2, 6974 Birth Planet: Geyze

Eye Color: Blue

Hair Color: White Hair Length: Short
Height: 5'10" Weight: 165 Build: Lean
Cup Size: N/A First Appearance: The Duality Wars: Session 126 Generation 1





Abilities: 6 Strength: 3 Speed: 3
Mind: 4 Godhood: 6 Element: Ice/Water

HP: 15 (3)
Weapon: Mystic - 6 HP Damage + (Strength Modifer ÷ 2 = 1) = 7 HP Damage / Armor -Mystic: 3 HP Protection


Item 1: Ice Spear (Mystic) Primary Weapon
Item 2: Armored Uniform (Mystic) Primary Armor
Item 3: Magic Coin Can be used to call on him.
Item 4:  




[Primary Move] Ice Magic: Before becoming a summoner, Simon was an accomplished Saboteur Mage, specializing in some water magic but primarily ice based magic. Examples of abilities are Ice Walls, Ice Hail, and Ice Clone.
[Ice Magik: Godhood multipler x 2 = 12 damage + Ice Damage]
[Secondary Move] Saboteur Magic: Simon’s original skills were primarily focused on strengthening and powering his physical body. Strength, Speed, and Durability are all increased when channeling his spells upon himself.
[doubles stats]
[Tertiary Move] Temporal Repeat: Using a combination of Chronos’ time abilities and his ice magic he channels a combination of Rewind, Be Kind and Ice Clone so that he performs an attack for 20 seconds (2 - 4 attacks depending on strength of ability). After the rewind of time his ice clone does the action in his place while he is then free to perform another action.
[Ice Magik: Godhood multipler x 2 = 12 damage + Ice Damage (dice roll 2 - 4 times)]
[Racial Move] Circuits: Overloading all the special pathways in one's body, they can unlock all their limiters for 3 attacks, doing triple the attacks, even other ability attacks. Leaves them weaked for a few minutes afterward.


Chronos Stats

Abilities: 2 Strength: 1 Speed: 7
Mind: 7 Spirithood: 7 Element: Time

Celsius Stats

Abilities: 2 Strength: 4 Speed: 2
Mind: 4 Spirithood: 7 Element: Ice

Aska Stats

Abilities: 2 Strength: 3 Speed: 4
Mind: 3 Spirithood: 7 Element: Light


Beliefs and Goals

Peace and harmony aren’t impossible to attain.

To gain knowledge and skill so that he can help others do what is right for Geyze and the universe.

Background History

Simon grew up in the Hapian Capital to a family of modest income. Not quite rich, but not quite living paycheck to paycheck. His father worked on spirit tech, but nothing experimental or cutting edge. Mostly it was maintenance on items getting old or worn out. His mother, while mostly being a stay at home mom, also did a lot of work in the community, helping organize many events and help keep the community morale up. Simon gained a lot from his parents; the thirst for knowledge not only in spirit tech but in everything as well as an underlying drive to help his fellow citizens. When the Academy was announced he pushed to get in, wanting to grow into a man that his parents would be proud of. While there he proved himself to be a formidable diplomat, fighter, and inventor. Though his effort in a combined Kumen/Geyze technology was fruitful, it was ultimately made obsolete after the merge with the Prime Universe. Now, Simon travels around Geyze and Kumen searching for artifacts and historical records, occasionally jumping back in when called upon by Erevis or Shion to help with both Royal and Alliance tasks and missions.


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