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Zegretta Di'Neer
Theme song here later
Character Info
Name: Zegretta Di'neer |
Rank: Reborn Queen |
Race: Half Kitsune - Human (Tails: 2) |
Age: 21
7 Years on Yggdrasil |
DOB: 10-627.5.7 |
Birth Planet: Iron Paw |
Eye Color: Green
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Hair Color: Red |
Hair Length: Lower Back |
Height: 5'3" |
Weight: 115 |
Build: Busty |
Cup Size: C |
First Appearance: The Alien Wars 5, Session 301 |
Generation 4 |
Partners: Kaelan Di'Neer (second cousin. 20 years old. 10-625.3.14 - TAW5: 13)
Children:
Siblings: Kaelan Di'Neer (second cousin. 21 years old. 10-625.3.14 - TAW5: 13)
Parents: Orphaned (parents deceased), Ulieah Cridhe (adopted mother. 89 years old. 10-550.2.18 - TAW5: 130 ), Imugem (Gem) Cridhe (adopted mother. - Younger than Megumi. TAW5: 64? Earlier?) |
Attributes
9 (used) (used) (used), **+ Phase 13/14/15, 16, 17
Strength: 7 |
Dexterity: 0 |
Speed: 7 |
Endurance: 0 |
Intelligence: 0 |
Charisma: 5 |
Wisdom: 0 |
Mind: 1 |
Godhood: 7 |
Abilities: 4 |
Element: Ice |
(Marked) / Tails: 2 |
HP: 50 (16)
Weapon: Transcendent - 8 HP Damage + (Strength Modifer ÷ 2 (7 bonus) = 4) = 12 HP Damage (double) / Armor - Transcendent: 16 Def
Class - Fighter/Sub-Class: TBA
Perk 1: Double Damage Perk I |
This allows your normal weapon attacks to do double damage for 2 rounds |
Perk 2: Double Damage Perk II |
This allows your normal weapon attacks to do double damage [Permenant] (needs Perk I) |
Perk 3: |
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Perk 4: |
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Perk 5: |
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Item Pouch (3 - can be upgraded)
Item 1: Macross and Mizukaze Energy Sycthe |
An Energy Enhanced Scythe (Transcendent) |
Primary Weapon |
Item 2: Energy Shield |
A Large Energy Shield (Transcendent) |
Secondary Weapon |
Item 3: |
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Item 4: Locked |
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Item 5: Locked |
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Armor - 4
Item 1: Royal Helmet |
A Crown Like Helmet (Transcendent) (4 Def) |
Head Armor |
Item 2: Regal Armor |
A Special Royal-Like Armored Dress Zegretta wears (Transcendent) (4 Def) |
Body Armor |
Item 3: Royal Stocking Armor |
Modified Leg Armor (Transcendent)(4 Def) |
Leg Armor |
Item 4: Royal Foot Armor |
Modified Foot Armor (Transcendent) (4 Def) |
Foot Armor |
Advantages/Disadvantages
Advantage 1: |
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Advantage 2: |
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Disadvantage 1: |
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Disadvantage 2: |
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Abilities
[Primary Move] Rotating Spin Slash: Zegretta can spin her scythe and add foxfire to it, making the spin mystical and create a vortex of energy, drawing enemies in toward the attack, allowing her to either do a rotating spin attack like a fan, trying to chop them up, or stop and slash, unleashing the fox fire, status effecting them with slow for a period.
[Slash: Godhood multipler (+3 for 7) x 2 + 12 Weapon Damage = 32 damage + Foxfire Damage + Pull]
Zegretta uses her scythe to begin to spin so much that it begins to create a deadly vortex of foxfire that has a chance to put an enemy off balance and knock them down as they are drawn toward Zegretta, then strikes them as hard as she can. Zegretta can use the move without charging but must wait two turns to recharge (due to her speed).
[Vortex Slash: Godhood multipler (+3 for 7) x 2 + Strength multipler (+3 for 7) x 2 + 12 Weapon Damage = 52 damage + Fox Fire Damage + 1 in 3 Knock Down Chance] |
[Secondary Move] Regality: With her kitsune powers, Zegretta can put power into her voice and command NPCs to obey her and get things done, turning the tide when needed. A call back to her previous life.
[Can make NPCs do what she wants to do. 1 in 2 chance. Small fry enemies 1 in 3] |
[Tertiary Move] Shield Ability: Zegretta, taught by Kaelan, can use her shield to either bash an opponent to stun them. Throw her shield to try to knock them down to get closer to do battle. Block enemy attacks possibly (either to completely block or shave HP off, dice roll to determine. Or put fox fire into the shield and energize it, throwing it to explode and do damage.
[Shield: Strength multipler x 2 + 8 Weapon Damage = 16 damage + Foxfire Damage + Explosion Damage (dice roll to determine how much]
[Block Attack]
[Stun Enemy (dice roll - 1 in 3 chance)] |
[Racial Move] Foxhole: Kitsune can make up to 5 foxholes in a row before this ability runs out. Or the player can form dozens of mini foxholes all around the area like Weapon Ripple, trying to cut and slice the enemy - while not fatal, it is painful. |
Gear Stats
Power: 50 of 100 |
Energy: 20 of 100 |
Armor: 60 of 100 |
Speed: 40 of 100 |
Weapon Type: Plasma Scythe |
Element: Ice |
Marked Bonuses
Level 1: Can communicate with other marked mentally / +1 mind / +1 godhood |
Level 2: Has a chance for Lorelei to restore abilities once (dice roll) |
Level 3: Lorelei can restore major damage inflicted on the Marked (half HP) |
Level 4: Angel Magik 1: User can cast temporary flight for 30 seconds, able to fly up to heights of 20 feet. |
Level 5: Lorelei can for two turns negate all damage done to the team. 1 in 3 chance. |
Level 6: Angel Magik 2: Can turn the user invisible for 30 seconds. |
Not available |
Beliefs and Goals
To help Kaelan out on this adventure; and try to get stronger and prove to myself I can do it. |
Background History
In her past life, Zegretta was the grandchild of Kealan. But rebirth is tricky and she is now her second cousin. Lost due to an incident involving the Iron Paw, Zegretta and Kaelan were seperated at a young age of around 4. However, returned to the PAX to join the orphanage, and Lorelei scooping her up, the two cousins are now reunited once more.
Lorelei trained the kids and eventually took them to Yggdrail, where over a year and a half, 7 years passed - Zegretta one of those who left early. Once they were finished, Zegretta was now 19 years old and ready to face the 13 Gods that were being reborn in new bodies. Stepping on the Aquarius, they set out to try to find them.
The Old Zegretta bio |
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