Main DaCapo Page:

Ship Combat:

 

Ship combat uses a mix of the Attribute System as well as Character Attributes, plus upgrading the ships occassionally at set points when they "level up" in the story. The ship will have a set of of stats similiar to a character, but might higher and slightly different that if it ever enters a similiar type Boss Battle Mode, it will go against a different ship of similiar stats.

You can also plug in characters into roles to help power up the ship a bit more to make your ship a little stronger if you like.

Also some ships have special abilities to their attributes or moves in general - like the PAX's HP increasing with each person being on the bridge.

 

The Ships

The PAX

The Aquarius

The Mew Mew

 

PAX

Base Stats:

Hull: 50 (triples with each officer on the bridge)

Power: 50

Dexterity: 30

Speed: 50

Energy: 100

Special: Hyperspace Weapons

Engines: Hyperspace Engines

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Max Stats:

Hull: 50 (triples with each officer on the bridge)

Power: 200

Dexterity: 60

Speed: 150

Energy: 200

Special: Hyperspace Weapons, _____

Engines: Hyperspace Engines, _______

The PAX can have up to 3 people plugged in to increase it's various attributes. Depending on the person's highest attribute will be what is considered to be the main attribute to be increased. For example, if Xanatos is one of the people with his 10 Dex, the PAX's Dex will increase by 10 as well as increased flight response.

 

The Aquarius

Base Stats:

Hull: 100

Power: 80

Dexterity: 100

Speed: 100

Energy: 100 (If someone enters the Spirit Chamber, the Spirit-Tech Weapons and Energy Doubles Briefly)

Special: Spirit-Tech Weapons

Engines: Spirit-Tech Engines, Tiger Engines

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Max Stats:

Hull: 150

Power: 150

Dexterity: 200

Speed: 150

Energy: 150 (If someone enters the Spirit Chamber, the Spirit-Tech Weapons and Energy Doubles Briefly)

Special: Spirit-Tech Weapons

Engines: Spirit-Tech Engines, Tiger Engines

The Aquarius can have up to 2 people plugged in to increase it's various attributes. Depending on the person's highest attribute will be what is considered to be the main attribute to be increased. For example, if Xanatos is one of the people with his 10 Dex, the PAX's Dex will increase by 10 as well as increased flight response.

 

The Mew Mew

Base Stats:

Hull: 80

Power: 80

Dexterity: 90

Speed: 110

Energy: 90

Special: Spirit-Tech Weapons

Engines: Spirit-Tech Engines x2

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Max Stats:

Hull: 130

Power: 120 (the spirits can be ordered to draw power from the mobility to the power)

Dexterity: 180

Speed: 160

Energy: 120

Special: Spirit-Tech Weapons, _____

Engines: Spirit-Tech Engines x2

The Mew Mew can have up to 3 people plugged in to increase it's various attributes. Depending on the person's highest attribute will be what is considered to be the main attribute to be increased. For example, if Xanatos is one of the people with his 10 Dex, the PAX's Dex will increase by 10 as well as increased flight response.

 

Attributes

Hull: HP

Power: Normal Attack Damage

Dexterity: Dodge capability

Speed: How fast your ship is overall

Energy: Special Weapon Damage

 

Level Up and Plug Ins

Each Ship can be leveled up over time and their captains can pick which base stat to increase at the time (for the Aquarius I will have Airym and Erica switch each level up). There are a limited amount of level ups so you will have to decide how to power up the ship toward the "max stats".

As for the plug in, since a lot of time there are more than 3 people, players have to decide who to plug in for the attribute boost.

 

Combat

For free form the stats above will be used as a reference and during Boss Battle Mode, the enemy ship will have a similiar looking stat such as the ships above and it will be a turn based combat between the two ships (or more). Speed determining turn order and dexterity determining how well attacks land and so on. I will flesh the combat section more whenever a BBM happens.

 

 

TAW is © 1997-2018 Kevin T. Bell

TAW6 Special Thanks: Sara
Special Thanks: In Memory of Ryan Cross