Main DaCapo Page:
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Ship Combat:
Ship combat uses a mix of the Attribute System as well as Character Attributes, plus upgrading the ships occassionally at set points when they "level up" in the story. The ship will have a set of of stats similiar to a character, but might higher and slightly different that if it ever enters a similiar type Boss Battle Mode, it will go against a different ship of similiar stats.
You can also plug in characters into roles to help power up the ship a bit more to make your ship a little stronger if you like.
Also some ships have special abilities to their attributes or moves in general - like the PAX's HP increasing with each person being on the bridge.
The Ships
The PAX
The Aquarius
The Mew Mew |
PAX
Base Stats:
Hull: 50 (triples with each officer on the bridge)
Power: 50
Dexterity: 30
Speed: 50
Energy: 100
Special: Hyperspace Weapons
Engines: Hyperspace Engines
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Max Stats:
Hull: 50 (triples with each officer on the bridge)
Power: 200
Dexterity: 60
Speed: 150
Energy: 200
Special: Hyperspace Weapons, _____
Engines: Hyperspace Engines, _______
The PAX can have up to 3 people plugged in to increase it's various attributes. Depending on the person's highest attribute will be what is considered to be the main
attribute to be increased. For example, if Xanatos is one of the people with his 10 Dex, the PAX's Dex will increase by 10 as well as increased flight response.
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The Aquarius
Base Stats:
Hull: 100
Power: 80
Dexterity: 100
Speed: 100
Energy: 100 (If someone enters the Spirit Chamber, the Spirit-Tech Weapons and Energy Doubles Briefly)
Special: Spirit-Tech Weapons
Engines: Spirit-Tech Engines, Tiger Engines
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Max Stats:
Hull: 150
Power: 150
Dexterity: 200
Speed: 150
Energy: 150 (If someone enters the Spirit Chamber, the Spirit-Tech Weapons and Energy Doubles Briefly)
Special: Spirit-Tech Weapons
Engines: Spirit-Tech Engines, Tiger Engines
The Aquarius can have up to 2 people plugged in to increase it's various attributes. Depending on the person's highest attribute will be what is considered to be the main
attribute to be increased. For example, if Xanatos is one of the people with his 10 Dex, the PAX's Dex will increase by 10 as well as increased flight response.
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The Mew Mew
Base Stats:
Hull: 80
Power: 80
Dexterity: 90
Speed: 110
Energy: 90
Special: Spirit-Tech Weapons
Engines: Spirit-Tech Engines x2
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Max Stats:
Hull: 130
Power: 120 (the spirits can be ordered to draw power from the mobility to the power)
Dexterity: 180
Speed: 160
Energy: 120
Special: Spirit-Tech Weapons, _____
Engines: Spirit-Tech Engines x2
The Mew Mew can have up to 3 people plugged in to increase it's various attributes. Depending on the person's highest attribute will be what is considered to be the main
attribute to be increased. For example, if Xanatos is one of the people with his 10 Dex, the PAX's Dex will increase by 10 as well as increased flight response.
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Attributes
Hull: HP
Power: Normal Attack Damage
Dexterity: Dodge capability
Speed: How fast your ship is overall
Energy: Special Weapon Damage
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Level Up and Plug Ins
Each Ship can be leveled up over time and their captains can pick which base stat to increase at the time (for the Aquarius I will have Airym and Erica switch each level up). There are a limited amount of level ups so you will have to decide how to power up the ship toward the "max stats".
As for the plug in, since a lot of time there are more than 3 people, players
have to decide who to plug in for the attribute boost.
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Combat
For free form the stats above will be used as a reference and during Boss Battle Mode, the enemy ship will have a similiar looking stat such as the ships above and it will be a turn based combat between the two ships (or more). Speed determining turn order and dexterity determining how well attacks land and so on. I will flesh the combat section more whenever a BBM happens.
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