Main Duality Page

The Alien Wars 6:
Fall of Eden

Entry Level Stats:

Telepath Psion: 5 Mind, 3 Perception

Telekenetic Psion: 4 Mind, 4 Strength

Zhen Psion - 7 Mind, 3 Strength, 2 Perception

---

The Telepath Psion is a Psion that focuses on invading one's mind to attack them. Their attack moves and special moves, as well as mods, reflect using illusions, trickery, and other moves that play on one's mind. They attempt to read, scan, or rip information from their opponents, which makes them very valuable, especially in the Corporate World in which they are used to try to scan information. The better the Telepath, the better they are at getting at the information undetected. (Note, there are levels to getting better at getting at information undetected - hence the term "rip" for those who just rip it out, leaving permenant damage). They can detect hidden opponents, such as Shadow Thieves, at times if they do scans of the area (Assuming the Shadow Thief does not have moves to stop this - or spends Action Points to try to counter it).

Telepaths are weak attackers, but can sometimes read the moves of their attackers which helps them know what is coming. Depending on the level of your mods (or your attack moves/special moves) is how fast you can react. (Many moves will have a turn limit for Telepath Psions if you do not have them leveled up, the right mods, or if your attack moves/special moves are too powerful, too quick. See later steps for more information).

Depending on the power of the attack, some moves need to be in line of sight, others need to be reasonably close. Depending on what information they want/need to extract. Telepath Psion are also good at linking team members together for conversions inside the mind so others are not privy.

Essentially, the Telepath is your proto-typical Professor-X type character, a very powerful type of character, with their own moves and attacks that can trick and batter people mentally. They are used very much by Corporations and are considered dangerous due to the fact they can kill people with their minds often - and not just by pinching blood vessels and breaking bones like Telekenetics can do so. Some are considered thugs in the Slums if they have the abilities and many look for mods to protect themselves from them.

Often known as Scanners as slang.

---

The Telekenetic Psion is a Psion that focuses exclusively on their attack moves. They lack any ability to invade the mind or trick a person's mind with illusions. The Telekenetic Psion has the ability to move objects, use pyrokenetics, mental barriers and more. They can form pure psi blades to strike into a person's brain to fry it. And throw fire at a person.

This makes them quite formidible. Able to hurl their allies to unreachable distances, and levitate objects to strike opponents. They are UNABLE to levitate themselves however. They can also form psionic armor and other such abilities. Your attack moves/special moves typically are such that you are the attacker, striker, and use telekenetics/pyrokenesis, as well as psionic buffers and barriers to fight.

They are a lot like Psyloke from the X-men minus her actually having telepathic abilities. They are looked more favorably by people due to the lack of scanning power, but sometimes feared more due to the fact they can snap bones and attack through armor to get right at Health and damage people.

Your moves also can, if you choose to do so, not kill your target and despite the damage you might do with a move, keep them at 1 HP even if the attack might do so much it would push them past 0 HP. You can only do this so much - by getting the heart started up again.

---

The Zhen Psion is a Psion that combines both the Telepath Psion and the Telekenetic Psion abilities without being a master of either. They are able to do read minds and pull information out, but they cannot force information out people who are trained to block it like a Telepath can do so. They can detect hidden opponents, but with less success rates. And they are unable to link an entire group mentally in a chat, able to only link 3 people with themselves.

They are able to use telekenetics and pyrokenetics, but are far weaker than a true Telekenetic. They need more charge time (Aka turns) to unleash powerful moves while a Telekenetic Psion can do it faster.

However, despite this, for players who want a little of A and B, this is the option for them. Just keep it in mind when making the moves that your attack moves and special moves will likely have turns added to them, depending on what you put. They will also have more trouble keeping people alive if they try the trick of restarting hearts.

---

All Psions are good at making defensive mental shields, or in the Telekenetic shields, a telekenetic shield, for protection.

Below is the Psion bonuses as well as suggestions if you wish to pick them - note you do not have to follow the suggestions.



Moral Center: Good, "Some what Good", Neutral, " Some what Bad", Bad, Closed Off.

Meisters: They make great meisters

Recommended Races: Human, Aurit, Asmos

Action Points: 8

Mods: 2 free Psion mod points.

Weapon/Armor Level: Beginner

 

 

TAW is © 1997-2016 Kevin T. Bell

TAW6 Special Thanks: Sara
Special Thanks: Seraphna for the TAW5 Site Design that I Use Now