Main Duality Page

The Alien Wars 6:
Fall of Eden

Entry Level Stats:

Duality Trans-Warrior - 5 Transformation, 5 in the stats of the class you pick

Polymorph Trans-Warrior - 6 Transformation, 3 Willpower

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The Duality Trans-Warrior is a Transformation Warrior that switches between two "classes". What I mean by this is that you are able to pick say Bullet Mage and Barbarian Fighter and switch between them (Note you still cannot have a Trans-Warrior that has conflicting Tech/Spirit). While the abilities will be much weaker than the true deal, this lets you be in two states of being as you switch back and forth between the two classes. However, the switch takes a few turns to accomplish.

Your attack moves/special moves reflect both classes that you pick and you are able to pick only a certain number of mods in each class (see more in the Transformation Warrior link above). The Duality Trans-Warrior allows people who wish to mash together certain classes together to do so. You can ask the GM to be sure which ones you are combining are allowed.

Basically, the Duality Class is a character that is a person that literally transforms between two states of being - think Final Fantasy V, or Final Fantasy X-2 or the MMO Final Fantasys. They switch between the two classes by transforming. This means that they need, if the two classes are fairly radical, two sets of weapons at times, or armor. Basically, when making the attack moves/special moves, you make them half and half between the two classes, or you can combine some moves between the two classes, which takes more time to activate, switching between each class to attack.

Depending on what you pick, you will have all the abilities of the class, but you will be weaker. You can also pick mods from the true class's list up until a limit. Essentially, you can only pick 20 mods from each Class.

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The Polymorph Trans-Warrior is a Transformation Warrior who specializes in one thing: transformation. This means some of your attack moves/special moves reflect a transformation of some sort - such as the Kitsune in TAW5 turning into monster foxes. Or dragoons turning into powerful dragons.

It can be weapons transforming into various states, to confuse enemies, or your state of being, and mods will reflect this. The Polymorph's transformation is able to be used in various ways or tricks to do battle. It is up to the player to come up with tricks outside the mods, and to use the mods that are there.

Essentially, Polymorphs are people that simply transform. Their attack/specials reflect this - but the wide range of which you can apply this can be just about anything. The mods you can pick from have just about anything imaginable. For Dragoons, this can be forming energy weapons, and other characters, it could be transforming their hands (Ske'ral) into hammers and other blundging like weapons, or even more Carnage like weapons.

It is a great class for shapeshifting type races and beings that want attack moves/special moves that transform them into large beasts that can smash. This can be considered a true Assassin class in ways, too, for the many ways one can apply the moves.

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For Dragoons and Gladius, if you can get a partner within your first 15 sessions of picking this class, you will get a bonus.

Below is the Transformation Warrior bonuses as well as suggestions if you wish to pick them - note you do not have to follow the suggestions.



Moral Center: Good, "Some what Good", Neutral, " Some what Bad", Bad, Closed Off..

Meisters: They make great meisters (with at least 5 points in mind)

Recommended Races: Dragoon, Werebeasts, Gladius, Ske'ral, Asmos

Action Points: 10

Mods: 3 free mod points outside the Shadow Thief.

Weapon/Armor Level: Beginner

 

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Special Thanks: Seraphna for the TAW5 Site Design that I Use Now