The Duality Wars

Character Bios | History/Session Logs | Information Hub

Mods

Creation Rules | Races | Classes Expanded | Mods

Below are list of Mods. Pick the ones that pertain to your character.

You can buy them with Mind Stats, Strength Stats, and Mod Points


Telekenetic Psion Mods:

---

Bought with Mind Stats and Mod Points:

Mind Lv. 1 [3] - This upgrades your Mind Stat from 7 to 8 (only if it is 7)

Mind Lv. Max [3] - This upgrades your Mind Stat from 8 to 9 (only if it is 8)

---

Bought with Strength Stats and Mod Points:

Strength Lv. 1 [3] - This upgrades your Strength Stat from 7 to 8 (only if it is 7)

Strength Lv. Max [3] - This upgrades your Strength Stat from 8 to 9 (only if it is 8)

---

Bought with Mind Stats and Mod Points:

Telekenetics Lv. 1 - This allows you to push simple objects around the room and pull them to you so you can reach them quicker. This can be the difference between life and death in battle.

Telekenetics Lv. 2 - This allows you to push larger objects, such as block sized objects or human sized people. You can shove someone several feet with this, or knock them back if they are able to hit you with normal attacks. [Normal Attack Knock Back]

Telekenetics Lv. 3 - This allows you to hurl larger sized objects back, like car sized objects and push several people away from you at once. [1 Turn- Time]

Telekenetics Lv. Max - This allows you to slam an attack/special move back that is about to hit you, protecting yourself, without needing to do Counters. [Block Attack/Special Move]

---

Bought with Mind Stats and Mod Points:

Pyrokenetics Lv. 1 - Allows you to fire off a ball of flame at an enemy if there is a flame source. [4 HP damage, 1 Turn- Time]

Pyrokenetics Lv. 2 - Allows you to fire off a torrent of flame at an enemy, burning them badly, if there is a flame source. [7 HP damage, Flame Damage, 2 Turn- Time]

Pyrokenetics Lv. 3 - Allows you to manipulate fire that is already around, like Mage flame, or fire burning, to dance around to your control and allow you to make it dance and move like you wish for a certain time, cutting people off and allowing you to escape. [Flame Dance/Control, 15 Turns+]

Pyrokenetics Lv. Max [2] - Allows you to make an explosion of fire if you a flame source. For all these it's a good idea to have a lighter on hand. [12 HP damage, Flame Damge, 2 Turn- Time]

---

Bought with Mind Stats and Mod Points:

Psi-Blade Lv. 1 - Forms pure energy from your hand of psionic energy to stab into people to do damage. [4 HP damage]

Psi-Blade Lv. 2 - Forms pure energy from your hand of psionic energy to stab into people to do damage; if stabbed into head scrambles brain and stuns the person. Only counter points can stop the damage. [4 HP Damage, Brain Stun damage]

Psi-Blade Lv. Max [2] - If you stab it into a person's brain you can shut down their brain for a short time, effectively killing them if they do not stop you, taking them out of the fight for a time until their mind comes out of the coma. Psi Blade Limit Breaker. [Mind Coma]

---

Bought with Mind Stats and Mod Points:

(Need to have Mind at 9)

Psionic Buffer Lv. 1 - This boosts your a Stat of your choice by 3 Points. [Stat Increase of 3]

Psionic Buffer Lv. 2 [2] - This boosts your a Stat of your choice by 5 Points. [Stat Increase of 5]

Psionic Buffer Lv. 3 [3] - This boosts your two Stats of your choice by 3 Points. [Two Stats Increase by 3]

Psionic Buffer Lv. Max - This allows you to buffer an attack or special move to either have no turns or do increased damage

---

Bought with Strength Stats and Mod Points:

(Must have Telekenetics Lv. Max, Strength of 9)

Bonecracker Lv. 1 [2] - Allows you to attack enemies with your telekenetics, aiming to damage their weapons and armor completely. Success varies depending on the level of the armor and weapon. [Weapon Damage, Armor Damage, 2 Turn- Time]

Bonecracker Lv. 2 [2] - Allows you to attack enemies with your telekenetics, aiming for their bones to slow them down. [4 HP damage, Bone Damage on area aimed at, 2 Turn- Time]

Bonecracker Lv. Max [2] - Allows you to instant kill an enemy (not a player killer) once. Counter Points can be used to block. Unlocks the Neck Breaker Limit Breaker.
[Instant Neck Break]

---

Bought with Strength Stats and Mod Points:

Leviatation Lv. 1 - Allows you to lift up objects with your mind of a moderate size; can be used in various ways.

Leviatation Lv. 2 - Allows you to lift up objects the size of people; this allows you to lift up your teammates and float them up to ledges and places.

Leviatation Lv. Max - This allows you to throw objects fast if need be, including objects - even to use as weapons. Pick up a sword and throw it, etc.

---

Bought with Strength Stats and Mod Points:

Armor Lv. 1 [2] - Forms a psionic armor to block attacks. This stops attacks attack/special moves once with needing to do counter attacks by forming a powerful barrier of psi-power that knocks the attack away. [Nulls Attack/Special Moves]

Armor Lv. 2 [2] - Forms a psionic armor to block magik attacks from Summons. This blocks various magik blasts that come your way and can stop even a Summoner from getting you. [Nulls Magik Strikes.]

Armor Lv. 3 [2] - This blocks you from getting sucked into The Net once. It grounds you into the ground with your power

Armor Lv. Max - This blocks a Limit Break once.

---

Bought with Strength Stats and Mod Points:

Heart Slam Lv. Max [3] - If one of your moves, or mind attacks, kills someone, you can slam their heart to restart it once per session.

---

Bought with Strength Stats and Mod Points:

TBA

---

 

More coming (if you have ideas please give them)