|
Health: 2 |
Stamina*: 4 |
Strength: 1 |
Energy*: 2 |
Speed*: 3 |
Reflexes: 4 |
Perception*: 2 |
Charisma*: 11 |
Mind*: 0 |
Luck*: 5 |
Magik Offense: 0 |
Magik Defense: 5 |
Hand to Hand Combat: 2 |
Elemental Affinity: Water |
Melee Weapons: 6 |
Special Attacks: 0/3 |
Ranged Weapons*: 4 |
|
- Novice Sailing: 5 of 5
- Moderate Sailing: 10 of 10
- Advanced Sailing: 10 of 10
- Ship Builder: 10 of 10
- Swimming: 5 of 5
- Fishing: 5 of 5
- Rope Binding Lv. 1: 5 of 5
- Rope Binding Lv. 2: 10 of 10
- Cloud Reading: 10 of 10
- Gatherer: 5 of 5
- Cooking: 5 of 10
- Diving: 5 of 5
- Willpower: 20 of 20
- Leadership: 10 of 10
- Seafarer Sub-Class: 5 of 15
- Hunter: 10 of 10
- Archery: 5 of 5
- Bird Call: 5 of 5
- Ghost of the Forest: 10 of 10
- Extra Weapon Slot: 10 of 10
- Primary Weapon: Spear
Secondary Weapon: Fillet Knife
- Tri-Weapon: Throwing Knives
Special Item: Fishing Pole
- Special Item: Fishing Net
- Advantages:
- Lvl 1: None
- Disadvantages:
- Lvl 1: None
Zane is a simple man with a simple history. Growing up as an orphan on the streets of Accona, Zane did what he could to survive, which normally would mean thieving, but in Zane's case it meant taking on every single job that he was physically able to. Because of the various jobs he's had, Zane is somewhat a jack of all trades, yet master of none.
While coming of age Zane began to focus more on the docks as that's where most of the jobs were, often he would spend trips out to sea doing menial jobs such as swabbing the decks or various other cleaning jobs. Zane also realized that when he was out to sea it also meant he didn't have to worry about having a home, so to save what money he could, he never purchased a home, instead giving what little he earned to the orphanage that he was raised in.
How will his life intertwine with those journeying with the Angel? Only time will tell. |