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Anima D:

 

Anima D Attributes

Base Stats:

Special Weapon: Ore Drills

Power (PWR): 10

Energy (EGY): 30

Ore Armor (ARM): 100

Speed (SPD): 10

Skills (SKI): 40

Fist (FIST): 10

Foot (FOOT): 10

Slots: 4

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Max Stats:

PWR: 175

EGY: 200

ARM: 350

SPD: 75

SKI: 300

FIST: 50

FOOT: 50

Slots: 6

Elemental: Ice / Weakness: Fire / Strong: Wind

 

Skills

Ice Magic: Anima D is capable of using ice magic, but it can also channel any type of Ice Magic the user is capable of using as well. This allows it's user to channel whatever Ice spells they have learned into a more devastating form, but will eat up both energy from the Anima D and the user's magic energy. (1 Slot Point)

Special Ice Magic Attack*: Anima D can produce a giant ice shard from the user's mana and strike an opponent. The more mana from their Godhood spent into this until their Godhood is 0, the larger it will become. Prerequisite: Ice Magic. EGY 50, (2 Slot Points - overrides Ice Magic)

E. Defense Shield: Anima D can produce a barrier of energy around itself, and anyone close enough to it, that will deflect attacks of mgaic and energy. (1 Slot Point)

P. Defense Shield: Anima D can produce an ore shield around itself to protect against physical attacks from enemies. Anyone on the other side of the shield will be protected as well. The shield covers the entire front half of the Anima and floats before it. (1 Slot Point)

Weapon Creation Lv. 1: Anima D can create a weapon such as a sword or bow and arrow to battle an opponent. Each is made up of ore materials from the Anima. It costs energy to create and power to make stronger, so the more energy and power the Anima T has, the more effective the weapon. Prerequisites: PWR 40 (1 Slot Point)

Weapon Creation Lv. 2: Anima D can create a weapon such as a sword or bow and arrow to battle an opponent. Each is made up of ore materials from the Anima. It costs energy to create and power to make stronger, so the more energy and power the Anima T has, the more effective the weapon. Prerequisites: WC Lv. 1, PWR 70 and EGY 60 (1 Slot Points - overrides Lv. 1)

Defensive Miniture Ore Shields: Anima D can create tiny ore shields for people not close to it that can protect against physical attacks only. The higher the SKI is, the more pieces of ore one can produce. (1 Slot Point)

Shield Bash: The Anima D can produce an ore shield that can be used either to block attacks, or as a weapon to hit an enemy. The more times it's damaged, or used to attack, the quicker it breaks. The higher the SKI is, the more durable the shield will be. Prerequisite: ARM 150 (1 Slot Point)

High Tier Dril*: The Anima D can produce an ore drill that can damage even the most powerful opponent, or drill through the ground or a mountain with dense materials. This skill will allow the user to strike hard, or burrow deep, to lay in wait. Prerequisite: PWR 80, EGY 90, ARM 140 (2 Slot Points)

Teleport 2.0: Anima D can teleport a long distance to get away from an enemy, or behind, or to quickly get in place for an ambush. The higher the SKI stat, the further the teleport will increase. Prerequisite: EGY 60 (1 Slot Point)

Angel Boost: Boosts any skill of your choice to do extra damage, or extended time, or extended useage. (1 Slot Point).

Anima Bond: Anima D can connect with one skill of the user's and make use of them. Write it in here. (1 Slot point).

 

 

The Gears

Anima T

Anima D

Anima E

Anima C

Anima L

Anima J

Anima 2.0

 

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Special Thanks: In Memory of Ryan Cross