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Anima E:

 

Anima E Attributes

Base Stats:

Special Weapons: Basic Ore Swords

Power (PWR): 30

Energy (EGY): 90

Ore Armor (ARM): 20

Speed (SPD): 70

Skills (SKI): 60

Fist (FIST): 40

Foot (FOOT): 10

Slots: 4

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Max Stats:

PWR: 250

EGY: 200

ARM: 150

SPD: 250

SKI: 200

FIST: 100

FOOT: 50

Slots: 6

Elemental: Water / Weakness: Lightning / Strong: Fire

 

Skills

Water Magic: Anima E is capable of using water magic, but it can also channel any type of Water Magic the user is capable of using as well. This allows it's user to channel whatever Water spells they have learned into a more devastating form, but will eat up both energy from the Anima E and the user's magic energy. (1 Slot Point)

Flood*: Anima E can channel the user's water magic to create a devastating flood that will knock out the field of any smaller enemies than the Anima itself. This will allow a quick clearing of all enemies in the area. Great for large scale battles. Prerequisite: Water Magic, EGY 150 (2 Slot Points - overrides Water Magic)

Enhanced Ore Swords: This skill will allow E's two swords to deal more damage and strike harder through various materials than normal. The higher the SKI, the more damage the swords will do. Prerequisite: PWR 90 and EGY 150 (1 Slot Point)

Ore Sword Hell Slash*: This skill allows E's two swords to glow with a mystical ancient power that will deal extensive damage against the opponent. This may be enough to even hurt a Progenitor . Prerequisite: Enhanced Ore Swords, PWR 90, EGY 100 (2 Slot Points - overrides Ore Swords)

Sword Proficency: This skill will allow you to become more proficent with E's two swords even if your dex stat is low. (1 Skill Point)

Auto-Repair: Anima E can spend energy to repair damage it's sustained in battle. This repair features fixes the damage the ore armor has taken, as well as damage to the arms and legs. (1 Slot Point)

Analysis: Anima E has the unique ability to anaylze the area and enemy to gather data for the user to know what they are weak against and what sort of elements/attacks may damage them. The more points placed into this skill, the more effective it will become. The higher the SKI, the better the results. (1 Slot Point)

Technology Interaction: Anima E can interact with technology left by those who came before. The higher SKI, the better the results. (1 Slot Point)

Personal Size Mode: Anima E can make itself smaller for a short duration so that the user can make it more their normal size. This will allow the user to use Anima E in places not normally accessible in it's larger form. (1 Slot Point)

Super Jump 2.0: Anima E can leap incredible distances and heights. The problem is you need to becareful where you land. It comes equipped with boosters to help navigate when leaping and coming down. Prerequisite: FOOT: 40 (1 Slot Points)

Angel Boost: Boosts any skill of your choice to do extra damage, or extended time, or extended useage. (1 Slot Point).

Anima Bond: Anima T can connect with one skill of the user's and make use of them. Write it in here. (1 Slot Point).

 

 

The Gears

Anima T

Anima D

Anima E

Anima C

Anima L

Anima J

Anima 2.0

 

TAW is © 1997-2018 Kevin T. Bell

TAW6 Special Thanks: Sara
Special Thanks: In Memory of Ryan Cross