Character Creation:

Magic:

 

You are able to spend your Class points here to select the types of magic that suits you. Higher level magics or more dangerous magics will cost more Class Points and Higher Intelligence Stats.

Note there due to the nature of magic, there a lot of types of variations among the types of magics that are the same thing. If for some reason you decide to take the same thing (normal fire magic and spirit fire magic, for example), you will get a fire bonus. So if you decide to take two of a kind among the magics, keep that in mind.


Basic Magic: This covers the basic magic most Magi use in Geyze

Spirit Magic: This Covers Spirit Magic. It is extremely close to Basic Magic, except it is spirit infused. Spirit Energy Infused Magic and Basic Magic do not mix well, but one can learn both - as long as they do not try to cast both at the same time. (Unless they want explosive results on purpose).

Blood Magic: More dangerous magic, this uses one's own blood to get more powerful results. This is neither good or evil, it relies on one's intent to bring about change. Kito used it to bring back Neekito after all

Black Magic: : This magic is powerful magic. It is a stronger version of Basic Magic because of the darker intent behind it and the corruptive nature. One could argue it is not exactly evil if good people use it, but it you go down a dark path with it...

Song: Song Magic is being introduced to Geyze - it is not the same as the Prime version, but something new.

Wild: Also known as Creation magic, this is ancient magic that perhaps the first Geyze used. Not a lot is known about it currently (as it is being learned about, more spells will be added).

Eldritch: This Category is magic granted by Azif by command of a certain Nyarlathotep. What is the purpose of giving this magic to the group (especially since in 90+ years Nyarl will be defeated by the heroes)? It is unknown - but if you want to risk taking some of these high level spells, it is up to you.

 
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