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Character Creation: |
Geyze II:
Step 2: Stat Abilities This page goes over mostly the bonuses you get every 5 points put into a stat. You will be given a few options every 5 points to pick from and that will become your Strength Bonus 1, Strength Bonus 2, Dexterity Bonus 1, etc. If you are pacted with a Dragoon or a Spirit or some other method, you can partake in half of their bonuses since they will have Stat Bonuses as well. Strength: Physical damage related bonuses, feats, strength.Dexterity: These bonuses will relate to dodging and long range attacking. Willpower: These bonuses relate to both much damage you can take, HP bonuses, as well being able to push through and continue despite the odds. Intelligence: : These bonuses for technology and magic. Wisdom: These bonuses relate both to awareness checks and psionic bonuses. Charisma: You will find bonuses tied to Charisma tied to speech related moves. Special: There are no bonuses related to the Special stat, since it is tied to the character's unique moves. At this moment the cap for every stat is 25, if you get bonuses every 5 stats per stat, you can get 5 bonuses per stat. I might increase if Geyze II is a long running RPG, but since right now it's meant to be a shorter one, that seems high enough. |
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