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Death/Shin


Character Info

Children: 0  

Attributes


HP: 105 (28)
God - 14 HP Damage + (Godhood Modifer ÷ 2 (10 bonus) = 6) = 20 HP Damage / Armor - God: 28 Def

Strength: 10 Dexterity: 5 Speed: 10 Endurance: 5
Intelligence: 0 Charisma: 0 Wisdom: 0 Mind: 0
Godhood: 10 Abilities: 5 Element: Unknown  

 


Appearance

Age: Ancient Hair Color: White Hair Length: Thighs
Eye Color: Purple Height: 5'0 Weight: 105
Cup Size: B Clothes: Anything Appearance: Mid Teens

 

Item Pouch (3 - can be upgraded)


Item 1: Death Scythe God Weapon  
Item 2:    
Item 3: Unknown Spirit Relic - Not created yet Stats Unknown
Item 4: Locked  

 

Item 5: Locked    

 

Armor - 4


Item 1: Spirit Armor Spirit Head Armor (God) (7 Def) Head Armor
Item 2: Spirit Armor Spirit Body Armor (God) (7 Def) Body Armor
Item 3: Spirit Armor Spirit Leg Armor (God) (7 Def) Leg Armor
Item 4: Spirit Armor Spirit Leg Armor (God) (7 Def) Foot Armor

 

Abilities

[Primary Move] Death Blow: Shin can death strike an enemy and place a countdown until they drop dead. The countdown will be higher or lower depending on how powerful they are and how much endurance they possess and can be shaken off with various methods. Otherwise, once it hits 0, they drop dead.
[Secondary Move] Death Scythe: Shin's scythe is powerful enough to do mighty damage to people and objects

[Scythe Attack: Godhood multipler (+20 for 10) x 2 = 60 Damage + 1 in 3 chance to cause major damage]

[Scythe Port: This allows Shin to warp herself and others to another location - but she can only take up to 3 people]

[Scythe Pull: Spinning the Scythe allows her to pull people toward her by creating a powerful yanking wind in which she can follow up with various attacks or moves..]

[Scythe Stab: Stabbing the Scythe into the ground allows her to corrupt the area with death and kill the surrounding area, making it hard to move or exist

[Tertiary Move] TBA

[Super Move] Death of Everything: Death strikes with her Scythe, setting out to do as much damage to her target and attempt to end their life
[Godhood multipler (+20 for 10) x 2 + Speed multipler (+20 for 10) + 20 Weapon = 140 Damage]

 


 

 


 

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