Main DaCapo Page:
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Sylph
Character Info
Children: 1 - Fae
Attributes
HP: 100 (28)
God - 14 HP Damage + (Godhood Modifer ÷ 2 (9 bonus) = 5) = 19 HP Damage / Armor - God: 28 Def
Strength: 7 |
Dexterity: 5 |
Speed: 10 |
Endurance: 0 |
Intelligence: 0 |
Charisma: 0 |
Wisdom: 0 |
Mind: 0 |
Godhood: 9 |
Abilities: 4 |
Element: Wind |
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Appearance
Age: 9,000 |
Hair Color: Greenish / Blondeish |
Hair Length: Lower Back |
Eye Color: Amber |
Height: 5'0 |
Weight: 100 |
Cup Size: C |
Clothes: Leafs |
Can Shrink into a Fairy |
Item Pouch (3 - can be upgraded)
Item 1: Chakram |
God Weapon |
This allows the user to attack from the distance and move around quickly like the wind, striking and warping about; this allows the user to dodge at a rate of 1/2 per attack and does a 1 in 3 chance to knock the enemy off their feet. It does triple damage to Earth element enemies 1 in 3 chances. |
Item 2: |
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Item 3: Minstal's Headpeace |
Spirit Relic (Godhood of 7 or higher and Wind Element to bring out true power) |
This grants a person a massive dodge power, 1 in 3 per attack on them no matter the attack or dex. It also grants them flight on the battle field.
Godhood 10 brings out another secondary move in the Special Moves. |
Item 4: Locked |
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Item 5: Locked |
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Armor - 4
Item 1: Spirit Armor |
Spirit Head Armor (God) (7 Def) |
Head Armor |
Item 2: Spirit Armor |
Spirit Body Armor (God) (7 Def) |
Body Armor |
Item 3: Spirit Armor |
Spirit Leg Armor (God) (7 Def) |
Leg Armor |
Item 4: Spirit Armor |
Spirit Leg Armor (God) (7 Def) |
Foot Armor |
Abilities
[Primary Move] Wind Teleport: Sylph is one of the best Spirit Teleporters. She can gather a large group of people and teleport a long distance like the wind.
[Wind Teleport: Sylph can gather a large group of people without penalty and move through large distances. 7 people.]
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[Secondary Move] Gale: When Sylph gets seriously, she calls upon the wind to gale smash her opponents with hurricane level strength, practically steam rolling them. This can do serious damage to those around her and rarely brings it out. She can also narrow the Gale to narrow strikes, practically tearing flesh apart. For such an innocent, friendly spirit, Sylph is one of the toughest ones. Never anger her.
[Godhood multipler (+11 for 9) x 2 = 40 Damage + Wind] |
[Tertiary Move] Flight: Sylph is capable of high speed flight which allows her to scout the area. Sylph can give also give flight to someone if she is close to them.
[Flight] |
[Super Move] Sylph is able to gather her Wind powers to do fast wind strikes to take down enemies if needed.
[Godhood multipler (+11 for 9) x 2 + Speed multipler (+20 for 10) x 2 = 100 Damage + Wind] |
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