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Void


Character Info

Children: 0  

Attributes


HP: 100 (28)
God - 14 HP Damage + (Godhood Modifer ÷ 2 (10 bonus) = 6) = 20 HP Damage / Armor - God: 28 Def

Strength: 8 Dexterity: 0 Speed: 8 Endurance: 0
Intelligence: 0 Charisma: 0 Wisdom: 0 Mind: 0
Godhood: 10 Abilities: 4 Element: Void/Neutral  

 

Appearance

Age: 13,000 + Hair Color: White Hair Length: Mid-Back
Eye Color: Violet Height: 6'0 Weight: 166
  Clothes: Armor  

 

Item Pouch (3 - can be upgraded)


Item 1: Light's Sword Spirit Sword This weapon double damage to Light Element beings and causes those with evil alignments to repent
Item 2: Shadow Sword Spirit Sword This weapon double damage to Dark Element beings and causes those with evil alignments to repent
Item 3: Void Rapier Spirit Sword - Primary A weapon of neutral based damage, it does damage to any element. It pulls the enemy toward it and stabs right through their armor every time, voiding any defenses.
Item 4: Locked    
Item 5: Unknown Spirit Relic - Still Unknown Stats Unknown

 

Armor - 4


Item 1: Spirit Armor Spirit Head Armor (God) (7 Def) Head Armor
Item 2: Spirit Armor Spirit Body Armor (God) (7 Def) Body Armor
Item 3: Spirit Armor Spirit Leg Armor (God) (7 Def) Leg Armor
Item 4: Spirit Armor Spirit Leg Armor (God) (7 Def) Foot Armor

 

Abilities

[Primary Move] Void: The player calls Void to completely wipe out the area of a large swath of an area of 1 - 5 roll number, wiping out all low level enemies and damaging enemies above that as the area is cleared out. All trees, grass, etc. is made to be completely wiped out and everyone not near the Summoni is slammed back into the ground. Everything else that is weak is sucked into the Void. Once per session.

Void can also move through the Void and appear in other locations, but doesn't necessary bring others with him.
[Void: Roll of 1 - 5 determines damage to enemies and area, damaging everyone (including Summoni) the higher it is. Void can also bring people through the Void but usually does not]

[Secondary Move] Cross Blade: Using the Light and Shadow Blade, Void causing The Balance to occur. It balances and judges a target based on various probabilities and damages them afterward.
[Gray Blade: Godhood multipler (+20 for 10) x 2 = 60 Damage + Light and Dark]

[Tertiary Move] Instant: Void uses Instant Death to wipe out a target which can kill almost any enemy or enemies, however the stronger the enemy the less likely it can completely wipe them out - it will instead just wipe out a targetted number of HP from the target based on how powerful the enemy is based on Void. Afterward the pact is nulled.
[Instant: Can instant death most enemies, wipe out most of the HP of higher level bosses compared to the level of Void]

[Super Move] Void unleashes a charged up Light and Shadow Blade to punish enemies in an area effect.
[Godhood multipler (+20 for 10) x 2 + Strength multipler (+7 for 8) x 2 = 90 Damage + Light and Dark]

 

 


 

 


 

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