Prime

Tareh

Reality Strikers

Classic/Alt

Previous TAWs

Bunpers:

Introduced during the end of the Angelic War and the end of the God Era, Bunpers became prominent as the few remaining ones came out of hiding, mostly due to Queen Anora of Nuege's influence. Though they intermingled with other species a lot, their great number of children led to them quickly repopulating, at first. As humans began to die off due to a virus, however, around 150 years after the Angelic War, Bunpers began to breed with their own kind again and elves/Azuha, and soon their litters lessened each generation as well, leading many to think they were infected with the virus, too.

When the human population stablized, at a sizeable lower number around 200 years after the Angelic War, Bunpers too stablized, each having 1 kid each, and so their numbers were much lower than other races due to this, as if a cosmic balance was struck to let them repopulate their numbers quickly than stopped. Due to this, the Bunpers are spread out in various Kingdoms that accept them, and can be found in places that are friendly with them, as they can reproduce with just about anyone, including many Demons.

Excel Stats: Speed, Reflexes, Perception (1 level up gives you 10 points in each.)

Detriment Stats: Health, Stamina, Strength (2 level ups give you 5 points in each.)

Remaining Stats: 1 level up gives you 5 points.

Spirit/Mana Pool - 1 Level Give You 10 Points

Starting Stats:

Health: 5
Stamina: 5
Strength: 5
Energy: 10
Speed: 20
Reflexes: 20
Perception: 20
Charisma: 10
Mind: 10
Luck: 10
Hand to Hand Combat: 10
Melee Weapons: 10
Ranged Weapons: 10
Magik Offense: You must learn this in your first 25 levels. If you do, it will begin at 10
Magik Defense: 10
Spirit/Mana Pool: You must learn this in your first 25 levels. If you do, it will begin at 100 points

Cap Stats:

Health: 10
Stamina: 10
Strength: 10
Energy: 20
Speed: 40
Reflexes: 40
Perception: 40
Charisma: 20
Mind: 20
Luck: 20
Hand to Hand Combat: 20
Melee Weapons: 20
Ranged Weapons: 20
Magik Offense: 20
Magik Defense: 20

 

Generic Traits (You can only pick 3):

1) Better hearing.

2) High jumping.

3) Immunity to (most) poisons from fruits and flowers.

4) Improved sense of smell.

5) High metabolism.

6) Quiet steps.

Racial Advantages/Disadvantages:

Advantage: Due to your ability to mate with most any race, you get along with many races, leading to your ability to fit in most places without question

Advantage: You're naturally great at the OG, leading to a slower OG than even the standard OG provides - this does not stack with the OG and you can only pick one or the other.

Disadvantage: You're almost always horny, and this leads to awkward situations where if you're not trying to fuck the party, you're trying to fuck a NPC; lets hope it's not the King's daughter or son.

 

 

 

 
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