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Truth
Character Info
Name: Truth |
Rank: Next Generation Weapon |
Race: Enhanced Human |
Age: 40 |
DOB: 10-613.6.4 |
Birth Planet: Earth |
Eye Color: Violet / Ice Blue
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Hair Color: Golden |
Hair Length: Long |
Height: 5'7" |
Weight: 148 |
Build: Athetlic |
Cup Size: C |
First Appearance: The Alien Wars 5, Session 140 |
Generation 3 |
Partners:
Children: Born will do this later- Late 10-639.4)
Siblings: Wyrd (sister. 23 years old. 10-616.4.28 - TAW5: 143?)
Parents: Unknown |
Attributes
41 (used) (****) (****) 13 - 18
Strength: 0 |
Dexterity: 0 |
Speed: 0 |
Endurance: 0 |
Intelligence: 0 |
Charisma: 0 |
Wisdom: 0 |
Mind: 0 |
Godhood: 0 |
Abilities: 0 |
Element: Holy/Light |
HP: 70 (20)
Weapon: Transcendent - 8 HP Damage + (Strength Modifer ÷ 2 (7 bonus) = 4) = 12 HP Damage / Armor - Transcendent: 20 Def
Class - TBA/Sub-Class: TBA
Perk 1: |
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Perk 2: |
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Perk 3: |
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Perk 4: |
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Perk 5: |
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Item Pouch (3 - can be upgraded)
Item 1: Truth Blades 3.0 |
(Transcendent) |
Primary Weapon |
Item 2: Notebook |
(Temporary +Mind buff due to taking notes!) |
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Item 3: Lodestone |
(Double Damage for 1 Attack) |
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Item 4: Locked |
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Item 5: Locked |
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Armor - 4
Item 1: Truth Helmet (if worn) |
(Transcendent) (4 Def) |
Head Armor |
Item 2: Lunarian Mercenary Truth Armor Mesh |
(Transcendent) (4 Def) |
Body Armor |
Item 3: Lunarian Mercenary Bracers |
(Transcendent) (4 Def) |
Arm Armor |
Item 4: Lunarian Mercenary Boot Armor |
(Transcendent) (4 Def) |
Foot Armor |
Item 5: Pauldrons |
(Transcendent) (4 Def) |
Shoulder Armor |
Advantages/Disadvantages
Advantage 1: |
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Advantage 2: |
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Disadvantage 1: |
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Disadvantage 2: |
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Abilities
[Primary Move] Healing Touch: Truth's aura heals and bolsters those around her, increasing the life energy of those around her. When unfocused this merely comes off as a feeling of warmth and contentment, however when she focuses she can touch someone to heal their wounds and sometimes even cure illnesses. [Godhood 7: Full Restore] [Healing Toucher: Full Restore Party or Regen 2 People 5 HP per turn for 4 turns] (2 uses - 2 turn recharge]
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[Secondary Move] Second Form (Holy Sword): Truth's body changes into that of a weapon, much like the Gladius' of Geyze. Whoever weilds her gains her stats as bonus stats while weilding her and she deals damage as a Legendary Weapon. The weilder also gains the ability to use her Holy Technique, burning her ability points first.
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[Tertiary Move] Holy Technique: Truth channels her element into her abilities, allowing her to sheath her swords into Holy Light to burn with her strikes. She can also use this ability to augment her armor [Null Damage, then Half Next Attack]
[Sheathing If You Get What I Mean: Godhood multipler (+3 for 7) 2 + 12 Weapon Damage = 32 Damage + Holy Damage]
Blessed Sword Strike: Truth's Holy Energy has grown more powerful, tied to her physical strength. Hypercharging her attack, she can let out a powerful smiting blast with her strike, dousing an enemy in holy energy. She can use the move without charging but must wait three turns to recharge (due to her speed).
[Godhood multipler (+3 for 7) x 2 + Strength multipler (+3 for 7) x 2 + 12 Weapon Damage = 52 Damage + Holy Damage]
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[Racial Move] Circuits: - Overloading all the special pathways in one's body, they can unlock all their limiters for 3 attacks, doing triple the attacks, even other ability attacks. Leaves them weaked for a few minutes afterward. |
Aska Stats
Abilities: 2 |
Strength: 2 |
Speed: 3 |
Mind: 3 |
Spirithood: 7 |
Element: Light |
???? Stats
Abilities: |
Strength: |
Speed: |
Mind: |
Spirithood: 7 |
Element: |
???? Stats
Abilities: |
Strength: |
Speed: |
Mind: |
Spirithood: 7 |
Element: |
Marked Bonuses
Level 1: Can communicate with other marked mentally / +1 mind / +1 godhood |
Level 2: Has a chance for Lorelei to restore abilities once (dice roll) |
Level 3: Lorelei can restore major damage inflicted on the Marked (half HP) |
Level 4: Angel Magik 1: User can cast temporary flight for 30 seconds, able to fly up to heights of 20 feet. |
Level 5: Lorelei can for two turns negate all damage done to the team. 1 in 3 chance. |
Level 6: Angel Magik 2: Can turn the user invisible for 30 seconds. |
Special Magik 2: Feel My Pain: Whenver someone attacks you, instead of feeling the pain the attacker feels the pain instead for one attack. |
Beliefs and Goals
Beliefs: There is good in everyone. There is hope for everyone. I can be a blade that protects instead of just kills.
Goals: Overcome my faults, become the perfect weapon for a truly deserving warrior. |
Background History
At some point, Next Generation Weapons were made by some branch of the government before Cheryl became President. They were based on the original ten Weapons but their capabilities are unknown. It is believed they are the basis of the weapons found in the Tareh Timeline that was adverted. Some of them even have animal forms. Truth was made with Wyrd, and seems to work as a pair just as she was supposed to on Tareh. Her Healing Touch a direct counteraction to Wyrd's Death Touch.
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